From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 97067] New: WebGL:
conformance/glsl/misc/shaders-with-invariance.html Fail
Date: Sun, 24 Jul 2016 20:03:53 +0000
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Date: Sun, 24 Jul 2016 20:03:52 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D97067
Bug ID: 97067
Summary: WebGL:
conformance/glsl/misc/shaders-with-invariance.html
Fail
Product: Mesa
Version: 11.2
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/nouveau
Assignee: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
Reporter: lukebenes-PkbjNfxxIARBDgjK7y7TUQ@public.gmane.org
QA Contact: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
With a GeForce GTX 650 and Mesa 11.2.0 I'm getting the following failure on
Google Chrome and Firefox
https://www.khronos.org/registry/webgl/conformance-suites/1.0.3/conformance=
/glsl/misc/shaders-with-invariance.html?webglVersion=3D1
test: vertex shader with variant varying and fragment shader with invariant
(global setting) varying must fail
FAIL [unexpected fragment shader compile status] (expected: true) vertex sh=
ader
with variant varying and fragment shader with invariant (global setting)
varying must fail
test: vertex shader with invariant varying and fragment shader with invaria=
nt
(global setting) varying must succeed
FAIL [unexpected fragment shader compile status] (expected: true) vertex sh=
ader
with invariant varying and fragment shader with invariant (global setting)
varying must succeed
--=20
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.=
--14693906320.C0Bcba8.3972
Date: Sun, 24 Jul 2016 20:03:52 +0000
MIME-Version: 1.0
Content-Type: text/html; charset="UTF-8"
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
| Bug ID |
97067
|
| Summary |
WebGL: conformance/glsl/misc/shaders-with-invariance.html Fa=
il
|
| Product |
Mesa
|
| Version |
11.2
|
| Hardware |
Other
|
| OS |
All
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/DRI/nouveau
|
| Assignee |
nouveau@lists.freedesktop.org
|
| Reporter |
lukebenes@hotmail.com
|
| QA Contact |
nouveau@lists.freedesktop.org
|
With a GeForce GTX 650 and Mesa 11.2.0 I'm getting the followi=
ng failure on
Google Chrome and Firefox
https:=
//www.khronos.org/registry/webgl/conformance-suites/1.0.3/conformance/glsl/=
misc/shaders-with-invariance.html?webglVersion=3D1
test: vertex shader with variant varying and fragment shader with invariant
(global setting) varying must fail
FAIL [unexpected fragment shader compile status] (expected: true) vertex sh=
ader
with variant varying and fragment shader with invariant (global setting)
varying must fail
test: vertex shader with invariant varying and fragment shader with invaria=
nt
(global setting) varying must succeed
FAIL [unexpected fragment shader compile status] (expected: true) vertex sh=
ader
with invariant varying and fragment shader with invariant (global setting)
varying must succeed
You are receiving this mail because:
- You are the QA Contact for the bug.
- You are the assignee for the bug.
=
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