From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97852] Unreal Engine corrupted preview viewport
Date: Sun, 18 Sep 2016 19:39:49 +0000
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Date: Sun, 18 Sep 2016 19:39:49 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D97852
Bug ID: 97852
Summary: Unreal Engine corrupted preview viewport
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: mw@graph-ix.net
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 126603
--> https://bugs.freedesktop.org/attachment.cgi?id=3D126603&action=3Dedit
Viewport corruption
Unreal Engine 4.13.1 editor shows corrupted preview viewports when at least=
one
of the following post-processing effects is active in a viewport:
* Motion Blur
* Tonemapper
A screenshot of a viewport segment is attached.
When both effects are turned off, viewports appear to render correctly.
Graphics card: AMD TONGA chipset (Radeo R9 380)
Mesa version: 12.1~git1600917222200.073129c~x~padoka0 on Ubuntu 16.04 with
Padoka PPA
glxinfo:
OpenGL core profile version string: 4.3 (Core Profile) Mesa 12.1.0-devel -
padoka PPA
OpenGL version string: 3.0 Mesa 12.1.0-devel - padoka PPA
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 12.1.0-devel - padoka
PPA
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Date: Sun, 18 Sep 2016 19:39:49 +0000
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Auto-Submitted: auto-generated
| Bug ID |
97852
|
| Summary |
Unreal Engine corrupted preview viewport
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
mw@graph-ix.net
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Created attachment 126603 [details]
Viewport corruption
Unreal Engine 4.13.1 editor shows corrupted preview viewports when at least=
one
of the following post-processing effects is active in a viewport:
* Motion Blur
* Tonemapper
A screenshot of a viewport segment is attached.
When both effects are turned off, viewports appear to render correctly.
Graphics card: AMD TONGA chipset (Radeo R9 380)
Mesa version: 12.1~git1600917222200.073129c~x~padoka0 on Ubuntu 16.04 with
Padoka PPA
glxinfo:
OpenGL core profile version string: 4.3 (Core Profile) Mesa 12.1.0-devel -
padoka PPA
OpenGL version string: 3.0 Mesa 12.1.0-devel - padoka PPA
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 12.1.0-devel - padoka
PPA
You are receiving this mail because:
- You are the assignee for the bug.
=
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