From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 98239] saints row 3: performance is limited by flushes
Date: Sat, 10 Dec 2016 00:44:34 +0000
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Date: Sat, 10 Dec 2016 00:44:34 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D98239
--- Comment #7 from almos ---
(In reply to Marek Ol=C5=A1=C3=A1k from comment #6)
> Doom 3 is limited by the CPU. OpenGL multithreading should help with that.
> With stock Mesa, there is no way make Doom 3 faster.
>=20
> When the GPU load is low, it means the app is CPU-bound. Multithreading is
> the only thing that can help with that.
Hmm, you're right. By default all cores are used 30%, but if I start doom3 =
with
taskset -c 0, it uses 100% of core 0, and I get 35-50fps at 6-8% gpu load. I
didn't know tasks were being moved between CPU cores this much. And it seems
that my CPU is slower than I thought.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Sat, 10 Dec 2016 00:44:34 +0000
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Comment=
# 7
on bug 98239<=
/a>
from <=
span class=3D"fn">almos
(In reply to Marek Ol=C5=A1=C3=A1k from comment #6)
> Doom 3 is limited by the CPU. OpenGL multithread=
ing should help with that.
> With stock Mesa, there is no way make Doom 3 faster.
>=20
> When the GPU load is low, it means the app is CPU-bound. Multithreadin=
g is
> the only thing that can help with that.
Hmm, you're right. By default all cores are used 30%, but if I start doom3 =
with
taskset -c 0, it uses 100% of core 0, and I get 35-50fps at 6-8% gpu load. I
didn't know tasks were being moved between CPU cores this much. And it seems
that my CPU is slower than I thought.
You are receiving this mail because:
- You are the assignee for the bug.
=
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