From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 98984] Hexagonal shapes around lights in Cities: Skylines
Date: Wed, 04 Jan 2017 15:51:09 +0000 [thread overview]
Message-ID: <bug-98984-502-IIw1JLLeCT@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-98984-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=98984
--- Comment #3 from Samuel Pitoiset <samuel.pitoiset@gmail.com> ---
It seems like the issue has been recently fixed.
I can't reproduce it with the following config:
OpenGL renderer string: Gallium 0.4 on AMD POLARIS10 (DRM 3.3.0 /
4.8.13-1-ARCH, LLVM 4.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 13.1.0-devel
(git-7e2a4d5770)
But I can see the hexagonal shapes with:
OpenGL renderer string: Gallium 0.4 on AMD POLARIS10 (DRM 3.3.0 /
4.8.13-1-ARCH, LLVM 3.9.0)
OpenGL core profile version string: 4.3 (Core Profile) Mesa 13.0.2
Tested on RX 480.
Can you try upgrading and eventually confirm?
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next prev parent reply other threads:[~2017-01-04 15:51 UTC|newest]
Thread overview: 12+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-12-03 15:58 [Bug 98984] Hexagonal shapes around lights in Cities: Skylines bugzilla-daemon
2016-12-11 21:15 ` bugzilla-daemon
2016-12-22 2:26 ` bugzilla-daemon
2017-01-04 15:51 ` bugzilla-daemon [this message]
2017-01-09 23:10 ` bugzilla-daemon
2017-01-10 3:08 ` bugzilla-daemon
2017-01-10 8:42 ` bugzilla-daemon
2017-01-10 8:43 ` bugzilla-daemon
2017-01-10 9:19 ` bugzilla-daemon
2017-01-10 9:45 ` bugzilla-daemon
2017-01-10 20:50 ` bugzilla-daemon
2017-01-16 10:41 ` bugzilla-daemon
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