From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 99194] Certain games cause GPU resets
Date: Sat, 24 Dec 2016 10:49:11 +0000
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Date: Sat, 24 Dec 2016 10:49:11 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D99194
Bug ID: 99194
Summary: Certain games cause GPU resets
Product: Mesa
Version: unspecified
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: alex@kobran.org
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 128647
--> https://bugs.freedesktop.org/attachment.cgi?id=3D128647&action=3Dedit
dmesg output taken right after the event
Under both 13.0.2 and git versions of mesa, certain games cause complete gpu
lockups which are only sometimes recoverable.
The Non-free (as in beer) game Saints Row IV exhibits this behaviour shortly
into the loading screen. System recovery is only possible within the first =
few
seconds using the Sysreq key. After about five seconds the system fails to
respond and requires a hardware reset.
The Free (again, as in beer) game Unturned exhibits this behaviour upon loa=
ding
up a map (for my purposes I used the PEI map that is the default). System
recovery is typically possible by simply closing the game, but sometimes
requires a VT switch to kill the process.
This behaviour is present both in 13.0.2 and the git version at Dec 16, 2016
16:30:30 MST. This behaviour also appears in at least kernel versions 4.9.0=
and
4.8.14
Dmesg output is provided, albiet oddly truncated (That is exactly where dme=
sg
starts)
The card in question is:
Audio device: Advanced Micro Devices, Inc. [AMD/ATI] Cayman/Antilles HDMI A=
udio
[Radeon HD 6930/6950/6970/6990]
and as such uses the r600 driver.
Running Gentoo ~AMD64, if it helps.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
--14825765510.7ABC0e.11797
Date: Sat, 24 Dec 2016 10:49:11 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
| Bug ID |
99194
|
| Summary |
Certain games cause GPU resets
|
| Product |
Mesa
|
| Version |
unspecified
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/r600
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
alex@kobran.org
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Created attachment 128647 [details]
dmesg output taken right after the event
Under both 13.0.2 and git versions of mesa, certain games cause complete gpu
lockups which are only sometimes recoverable.
The Non-free (as in beer) game Saints Row IV exhibits this behaviour shortly
into the loading screen. System recovery is only possible within the first =
few
seconds using the Sysreq key. After about five seconds the system fails to
respond and requires a hardware reset.
The Free (again, as in beer) game Unturned exhibits this behaviour upon loa=
ding
up a map (for my purposes I used the PEI map that is the default). System
recovery is typically possible by simply closing the game, but sometimes
requires a VT switch to kill the process.
This behaviour is present both in 13.0.2 and the git version at Dec 16, 2016
16:30:30 MST. This behaviour also appears in at least kernel versions 4.9.0=
and
4.8.14
Dmesg output is provided, albiet oddly truncated (That is exactly where dme=
sg
starts)
The card in question is:
Audio device: Advanced Micro Devices, Inc. [AMD/ATI] Cayman/Antilles HDMI A=
udio
[Radeon HD 6930/6950/6970/6990]
and as such uses the r600 driver.
Running Gentoo ~AMD64, if it helps.
You are receiving this mail because:
- You are the assignee for the bug.
=
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