From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 99528] Wine game doesn't redraw properly in fullscreen Date: Wed, 25 Jan 2017 02:28:20 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0989141298==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 926656E8FA for ; Wed, 25 Jan 2017 02:28:20 +0000 (UTC) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0989141298== Content-Type: multipart/alternative; boundary="14853113000.14C3.29229"; charset="UTF-8" --14853113000.14C3.29229 Date: Wed, 25 Jan 2017 02:28:20 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D99528 Bug ID: 99528 Summary: Wine game doesn't redraw properly in fullscreen Product: Mesa Version: git Hardware: Other OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: dark.shadow4@web.de QA Contact: dri-devel@lists.freedesktop.org Created attachment 129133 --> https://bugs.freedesktop.org/attachment.cgi?id=3D129133&action=3Dedit Trace from the game The windows game DXBall doesn't properly redraw in fullscreen mode. I assume it's an radeonsi bug, since others reported it working fine. Also, LIBGL_ALWAYS_SOFTWARE makes it render properly, although fairly slow. Apitrace attached, notice how the upper half is a static image while the lo= wer half is how it should look like. Also noteworthy is that it works sometimes. Seemingly random, the fullscreen game either renders fine or displays just a static image from the first men= u. System -Arch 64bit -Radeon R9 285 using amdgpu and opensource driver -Mesa 17.1.0-devel (git-0054dded03) Game in question: http://www.blitwise.com/Scorched_Reality/DXBall19.EXE Just run it with wine2.0 --=20 You are receiving this mail because: You are the assignee for the bug.= --14853113000.14C3.29229 Date: Wed, 25 Jan 2017 02:28:20 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated
Bug ID 99528
Summary Wine game doesn't redraw properly in fullscreen
Product Mesa
Version git
Hardware Other
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter dark.shadow4@web.de
QA Contact dri-devel@lists.freedesktop.org

Created attachment 129133 [details]
Trace from the game

The windows game DXBall doesn't properly redraw in fullscreen mode.
I assume it's an radeonsi bug, since others reported it working fine. Also,
LIBGL_ALWAYS_SOFTWARE makes it render properly, although fairly slow.

Apitrace attached, notice how the upper half is a static image while the lo=
wer
half is how it should look like.
Also noteworthy is that it works sometimes. Seemingly random, the fullscreen
game either renders fine or displays just a static image from the first men=
u.

System
-Arch 64bit
-Radeon R9 285 using amdgpu and opensource driver
-Mesa 17.1.0-devel (git-0054dded03)

Game in question: http://www.blitwise.com/Scorched_Reality/DXBall19.EXE
Just run it with wine2.0


You are receiving this mail because:
  • You are the assignee for the bug.
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