From mboxrd@z Thu Jan 1 00:00:00 1970 From: Stef Coene Date: Tue, 05 Aug 2003 19:28:26 +0000 Subject: Re: Re[2]: [LARTC] ensure game server latency Message-Id: List-Id: References: In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: lartc@vger.kernel.org On Tuesday 05 August 2003 20:51, Tom Verbeek wrote: > Its here now: > http://www.designobjekt.de/test/rc.trafficshaper > > Any comments strongly appreciated! You used the wondershaper. And I don't want to say the wondershaper is not good, but it only shows you what's possible with tc. The problem is that shaping is much more difficult. One of the problems is different prio's for classes. It can be the solution for some problems, but it can cause extra delays in certain situation. I can aonly point you to www.docum.org for more information and some shaping rules. Good luck. Stef -- stef.coene@docum.org "Using Linux as bandwidth manager" http://www.docum.org/ #lartc @ irc.oftc.net _______________________________________________ LARTC mailing list / LARTC@mailman.ds9a.nl http://mailman.ds9a.nl/mailman/listinfo/lartc HOWTO: http://lartc.org/