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From: raptor <raptor@tvskat.net>
To: lartc@vger.kernel.org
Subject: [LARTC] low delay stuff..
Date: Wed, 24 Dec 2003 15:49:00 +0000	[thread overview]
Message-ID: <marc-lartc-107228094024287@msgid-missing> (raw)

i was thinking is there a way to include some mechanism 
for high priority selection&queueing mechnism... so that we can 
get better support for low-delay traffic..
Every now and then I see a question on the list, how to handle
video&audio&game traffic, and no definitive answer to this question..
There has to be solution :"), let me tell i'm not a c-programmer so i cant do that,
but think there is a way to achieve this in not so hard way...my proposal is
to make something similar to the way cisco do it..i.e.
Have one high priority queue/class that have higher priority over the other classes,
probably we can do this now but it is not made as exception i.e. depends from
your setup, what other classes do u have...etc...

My idea is to have an exception for this super class with shortened "network-path",
so that we get lower possible delays.. i thik in cisco they called it priority-queue

Is such thing feasable or it can be acomplished with current qdiscs and
work even under heavy load with thousand of classes...


tia

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             reply	other threads:[~2003-12-24 15:49 UTC|newest]

Thread overview: 2+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2003-12-24 15:49 raptor [this message]
  -- strict thread matches above, loose matches on Subject: below --
2004-01-03  0:24 [LARTC] low delay stuff Roy

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