From mboxrd@z Thu Jan 1 00:00:00 1970 From: Takashi Iwai Subject: Re: SPDIF output finally working properly with CS4630 Date: Wed, 24 Jul 2002 11:52:49 +0200 Sender: alsa-devel-admin@lists.sourceforge.net Message-ID: References: <3D3DBDA2.10602@cucumelo.org> Mime-Version: 1.0 (generated by SEMI 1.14.3 - "Ushinoya") Content-Type: text/plain; charset=US-ASCII Return-path: In-Reply-To: <3D3DBDA2.10602@cucumelo.org> Errors-To: alsa-devel-admin@lists.sourceforge.net List-Help: List-Post: List-Subscribe: , List-Unsubscribe: , List-Archive: To: Benny Sjostrand Cc: alsa-devel@lists.sourceforge.net List-Id: alsa-devel@alsa-project.org Hi Benny, At Tue, 23 Jul 2002 22:33:38 +0200, Benny Sjostrand wrote: > > Hi! > > After a lot fustrated hacking nights and days, finally (at least) I > manage to get a properly sound out from SPDIF interface on my Hercules > Game Theater XP card, at least "so far as i can hear". The sound is no > longer distorcionated and SPDIF is now integrated with the ALSA mixer > (muted by default). great! i'll take a look, too. > About other missing basic feutures, SPDIF input, 4 channels, multi PCM > etc., well, I'm working on that, we see what I can do, at least there is > a hope ... yeah, 4 channels would be really nice. > The code is still very dirty, noisy, well, I know that it needs a lot of > cleanup. > > My new current snapshots: > http://www.cucumelo.org/~gorm/alsa-driver-0.9.0rc2-bs20020723.tar.gz > http://www.cucumelo.org/~gorm/ospparser.tar.gz ossparser could be put into alsa-tools package. > Please, test it and give some feedback, maybe there are things that was > working before > and are now broken., etc ... > > but, > NOTE the code is very EXPERIMENTAL and may be very UNSTABLE for the moment. Takashi ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf