From: Takashi Iwai <tiwai@suse.de>
To: Stephen Warren <SWarren@nvidia.com>
Cc: alsa-devel@lists.sourceforge.net
Subject: Re: Patches to azx/patch_realtek.c
Date: Thu, 16 Dec 2004 11:24:32 +0100 [thread overview]
Message-ID: <s5hwtvipmlb.wl@alsa2.suse.de> (raw)
In-Reply-To: <DBFABB80F7FD3143A911F9E6CFD477B0033AE435@hqemmail02.nvidia.com>
At Wed, 15 Dec 2004 14:34:44 -0800,
Stephen Warren wrote:
>
> From: Takashi Iwai [mailto:tiwai@suse.de]
> >
> > At Wed, 15 Dec 2004 13:47:26 -0800,
> > Stephen Warren wrote:
> > >
> > > * realtek.4.diff
> > >
> > > spec->front_panel is no longer used, after Takashi's latest
> > changes. So,
> > > remove it from the structure.
> >
> > I'd like to keep this information in case we'll need some hacks for
> > the front panel switching or any boards without front panel in
> > future.
>
> OK. I can put that back in. But looking at your latest code, it says
> this:
>
> switch (spec->board_config) {
> case ALC880_3ST_DIG:
> case ALC880_5ST_DIG:
> spec->digital = 1;
> spec->front_panel = 1;
> break;
> case ALC880_3ST:
> case ALC880_5ST:
> spec->front_panel = 1;
> break;
> }
>
> Which would set front_panel all the time, except for ACL880_MINIMAL. Is
> this correct?
Yes, it seems that all boards have a front panel, so far.
> > > * realtek.5.diff
> > >
> > > Stop functions directly referencing global variables for
> > configuration
> > > tables - put pointers to the tables into the spec data structure.
> > >
> > > This allows alc880_init to point spec at different sets of data
> > > structures if it needs, and also stops code from knowing about
> > > spec->five_stack, and doing different things depending on the board
> > > type.
> >
> > If we do this, let's merge alc260 code, too :)
>
> That's the next patch in the series:-)
Fine.
> > Maybe it's better to use the array of mixer elem lists than
> > having separate spec->base_mixer and spec->side_mixer as the
> > generalization.
>
> So, have this: ?
>
> struct alc_mixer {
> snd_kcontrol_new_t *controls;
> int num_controls;
> };
>
> struct alc_spec {
> struct alc_mixer mixers[2];
> int num_mixers;
> };
>
> And have all the code loop over mixers[0..num_mixers-1]
That looks OK. num_controls can be removed and thus struct alc_mixer
won't be needed when we change snd_hda_add_new_ctls() as you suggested
below.
> By the way, when an array of had_verb is passed to
> snd_hda_sequence_write, this function looks for a "blank" entry in the
> array to stop at. However, when passing arrays of snd_kcontrol_new_t to
> snd_hda_add_new_ctls, we have to tell it the size, which means we have
> to store that too. Can we make the utility code that processes arrays of
> snd_kcontrol_new_t look for empty entries too?
Yes, I had the same idea. snd_hda_add_new_ctls() and
snd_hda_resume_ctls() can check entry->name == NULL.
Takashi
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next prev parent reply other threads:[~2004-12-16 10:24 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-12-15 22:34 Patches to azx/patch_realtek.c Stephen Warren
2004-12-16 10:24 ` Takashi Iwai [this message]
-- strict thread matches above, loose matches on Subject: below --
2004-12-15 21:47 Stephen Warren
2004-12-15 22:09 ` Takashi Iwai
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