From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugtrack@alsa-project.org Subject: [ALSA - driver 0001725]: SB Audigy SE Not Working with Quake 4, Doom 3 Date: Mon, 9 Jan 2006 11:05:02 +0100 Message-ID: <1ab3f04a43de35ca4e962c1e6731c92a@bugtrack.alsa-project.org> Mime-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit Return-path: Received: from bugtrack.alsa-project.org (gate.perex.cz [85.132.177.35]) by alsa.jcu.cz (ALSA's E-mail Delivery System) with ESMTP id 943CC144 for ; Mon, 9 Jan 2006 11:05:02 +0100 (MET) Sender: alsa-devel-admin@lists.sourceforge.net Errors-To: alsa-devel-admin@lists.sourceforge.net List-Unsubscribe: , List-Post: List-Help: List-Subscribe: , List-Archive: To: alsa-devel@alsa-project.org List-Id: alsa-devel@alsa-project.org The following issue has been ACKNOWLEDGED. ====================================================================== ====================================================================== Reported By: malk271 Assigned To: jcdutton ====================================================================== Project: ALSA - driver Issue ID: 1725 Category: PCI - ca0106 Reproducibility: always Severity: major Priority: normal Status: acknowledged Distribution: Fedora Core 3 Kernel Version: 2.6.12-1.1381_FC3 ====================================================================== Date Submitted: 01-08-2006 17:35 CET Last Modified: 01-09-2006 11:05 CET ====================================================================== Summary: SB Audigy SE Not Working with Quake 4, Doom 3 Description: On FC3, I have compiled and installed alsa-driver-1.0.11rc2 and alsa-lib-1.0.11rc2 in order to be able to use a recently purchased Audigy SE. Regular playback is working (speaker-test and aplay both work, as does Amarok with Alsa selected for playback). Skype playback does work, but is horribly choppy (unusable really), unlike my other card, an old SB Live! 1024 player. However, the Audigy SE does not work with Quake 4 and Doom 3. There is some output, but it is just a collection of random sounds. I have tried both stereo and 5.1 configurations. Also, output must be sent through the plug plugin or the games complain about a sampling mismatch (48KHz found but 44.1KHz required). ====================================================================== ---------------------------------------------------------------------- rlrevell - 01-08-06 21:48 ---------------------------------------------------------------------- Can you reproduce the problem with an app we have the source code to? ---------------------------------------------------------------------- rlrevell - 01-08-06 21:49 ---------------------------------------------------------------------- "Also, output must be sent through the plug plugin or the games complain about a sampling mismatch (48KHz found but 44.1KHz required)." This is not a bug - the card can only do 48KHz in hardware. Apps should use the "default" device, not "hw:x,x". ---------------------------------------------------------------------- malk271 - 01-09-06 09:47 ---------------------------------------------------------------------- > This is not a bug - the card can only do 48KHz in hardware. Apps > should use the "default" device, not "hw:x,x". There are two cards in my computer. Using the "default" device selects card 0, not card 1 (the card I am trying to use). Also, the Q4 / Doom 3 FAQ indicate that this should not happen any more -- I realise that this is not necessarily an Alsa issue. ---------------------------------------------------------------------- malk271 - 01-09-06 09:48 ---------------------------------------------------------------------- > Can you reproduce the problem with an app we have the source code to? I don't know. I guess my point is that the card is not working with the apps I am using. ---------------------------------------------------------------------- jcdutton - 01-09-06 11:04 ---------------------------------------------------------------------- This is a known problem. Any snd-ca0106 based sound card will not work with Doom3 or Quake 4. Support for this requires a sound card buffer abstraction layer to be added to alsa-lib. I.e. hardware buffer size different from application buffer size. This feature in alsa-lib is unlikely to be implemented any time soon. ---------------------------------------------------------------------- jcdutton - 01-09-06 11:05 ---------------------------------------------------------------------- Acknowledged, but unlikely to be fixed any time soon. Issue History Date Modified Username Field Change ====================================================================== 01-08-06 17:35 malk271 New Issue 01-08-06 17:35 malk271 Distribution => Fedora Core 3 01-08-06 17:35 malk271 Kernel Version => 2.6.12-1.1381_FC3 01-08-06 21:48 rlrevell Note Added: 0007527 01-08-06 21:49 rlrevell Note Added: 0007528 01-09-06 09:47 malk271 Note Added: 0007532 01-09-06 09:48 malk271 Note Added: 0007533 01-09-06 11:04 jcdutton Note Added: 0007534 01-09-06 11:05 jcdutton Note Added: 0007535 01-09-06 11:05 jcdutton Status assigned => acknowledged ====================================================================== ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click