Op dinsdag 23 augustus 2005 19:18, schreef Takashi Iwai: > At Tue, 23 Aug 2005 23:20:00 +0800, > > Raymond wrote: > > Takashi Iwai wrote: > > > At Sat, 20 Aug 2005 08:45:47 +0800, > > > > > > Raymond wrote: > > >>I am still using Kernel 2.4 which is not affected by the missing of > > >>these two patches. > > >> > > >>Is the missing of "snd_card_set_dev(card, &pci->dev);" affected only > > >>some distrubtion of Kernel 2.6 (32-bits platform) ? > > >> > > >>https://bugtrack.alsa-project.org/alsa-bug/view.php?id=299 > > > > > > Sure, it's only for 2.6, and it can't be critical. > > > It just adds the sysfs entry for udev/hal. It must work fine without > > > it. > > > > > >>The reporter of bug 216 using Kernel 2.4 and the reporter of bug 299 > > >>using Kernel 2.6 > > > > > > Then this will fix that bug very unlikely. > > > > > > > > > Takashi > > > > For au88x0 on AMD64 > > > > One of the au8810 user still experience hangs when using GAIM. > > > > Igor V. Kovalenko reported his patch is OK for his au8820 > > > > http://savannah.nongnu.org/patch/?func=detailitem&item_id=3948#comment43 > > > > There are no feed back from the reporters of ALSA BTS and another au8830 > > user in the alsa.user mailing list. > > > > https://bugtrack.alsa-project.org/alsa-bug/view.php?id=1047 au8810 > > https://bugtrack.alsa-project.org/alsa-bug/view.php?id=1138 au8820 > > https://bugtrack.alsa-project.org/alsa-bug/view.php?id=1025 au8830 > > > > Would you related this three bugs report ? > > > > They can try Igor V. Kovalenko's patch at the openvortex project. > > The current code can't work obviously on 64bit architecture because > of the following definition: > > struct snd_vortex { > ... > unsigned long __iomem *mmio; > ... > }; > > It must be u32 if you want to be architecture independent. that doesn't mean much, you need to see how it handles adding to it, with all the typecasts... the one i'm running has: (this IS architecture independent) ... struct gameport *gameport; /* PCI hardware resources */ unsigned long io; void __iomem *mmio; unsigned int irq; spinlock_t lock; ... anyway, i really need to do the latest tests, i have way too many adb failures lately. it mostly happens, when watching a movie and gaim starts a little sound. i've determined that it's not likely to be the max available sounds, but more likely to be the weird scheduling of sounds at the same time i urge you people to chat more using some program that starts little sounds so, you have lots of short start and stops at the same time, maybe use gaim for ICQ and IRCing, that always gives me plenty of sounds... PS: i forgot the latest patch i had to try out. I'll do one patch to try out, and hope it doesn't require me to reboot this machine... i'm using alsa CVS from some weeks ago, i think