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From: Stephen Warren <swarren@nvidia.com>
To: Jean-Yves Avenard <jyavenard@gmail.com>
Cc: ALSA Development Mailing List <alsa-devel@alsa-project.org>
Subject: Re: ALSA 1.0.25 broke AC3 passthrough?
Date: Thu, 09 Feb 2012 20:09:26 -0800	[thread overview]
Message-ID: <4F349876.6080109@nvidia.com> (raw)
In-Reply-To: <CANpj82JTMW-nm4r_Z3JgK_Ft7oimr84Yz+-8m-41d1pwEvtfoQ@mail.gmail.com>

On 02/09/2012 03:01 AM, Jean-Yves Avenard wrote:
> [Re-send to include distribution list]
> 
> Hi
> 
> On 7 February 2012 16:46, Stephen Warren <swarren@nvidia.com> wrote:
> 
>> Are you able to regress this to a smaller window? I did do some rework a
>> while back on the HDA driver to support newer GeForce GPUs' audio HW
>> better, and this potentially had impact on bitstream pass-through,
>> although it seemed to work at the time. Commits were:
> 
> I'm not sure what you mean by regress to a smaller window.

You'd mentioned that this problem was present in ALSA 1.0.25, but wasn't
in some earlier release. Potentially a lot changed between those two
releases. It'd be nice if you could try compiling a number of
intermediate versions of the ALSA driver to try and more precisely
locate the change that caused the issue. "git bisect" on the ALSA driver
repository might be useful here.

-- 
nvpublic

  reply	other threads:[~2012-02-10  4:09 UTC|newest]

Thread overview: 5+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2012-02-06 12:38 ALSA 1.0.25 broke AC3 passthrough? Jean-Yves Avenard
2012-02-07  5:46 ` Stephen Warren
2012-02-09 11:01   ` Jean-Yves Avenard
2012-02-10  4:09     ` Stephen Warren [this message]
2012-02-11 10:41       ` Jean-Yves Avenard

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