[PATCH v2 10/12] drm/vc4: use simpler remove_conflicting_framebuffers(NULL)

Michał Mirosław
2018-08-30T21:00:10Z

Use remove_conflicting_framebuffers(NULL) instead of open-coding it.

Signed-off-by: Michał Mirosław <mirq-linux@rere.qmqm.pl>
Acked-by: Eric Anholt <eric@anholt.net>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
---
drivers/gpu/drm/vc4/vc4_drv.c | 20 +-------------------
1 file changed, 1 insertion(+), 19 deletions(-)

diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c
index 94b99c90425a..96bb90325995 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.c
+++ b/drivers/gpu/drm/vc4/vc4_drv.c
@@ -246,24 +246,6 @@ static void vc4_match_add_drivers(struct device *dev,
}
}

-static void vc4_kick_out_firmware_fb(void)
-{
- struct apertures_struct *ap;
-
- ap = alloc_apertures(1);
- if (!ap)
- return;
-
- /* Since VC4 is a UMA device, the simplefb node may have been
- * located anywhere in memory.
- */
- ap->ranges[0].base = 0;
- ap->ranges[0].size = ~0;
-
- drm_fb_helper_remove_conflicting_framebuffers(ap, "vc4drmfb", false);
- kfree(ap);
-}
-
static int vc4_drm_bind(struct device *dev)
{
struct platform_device *pdev = to_platform_device(dev);
@@ -296,7 +278,7 @@ static int vc4_drm_bind(struct device *dev)
if (ret)
goto gem_destroy;

- vc4_kick_out_firmware_fb();
+ drm_fb_helper_remove_conflicting_framebuffers(NULL, "vc4drmfb", false);

ret = drm_dev_register(drm, 0);
if (ret < 0)
--
2.18.0

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