From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Date: Sat, 26 Mar 2011 19:15:22 +0100 From: Antonio Quartulli Message-ID: <20110326181522.GD11235@ritirata.org> References: <20110326172155.GA11235@ritirata.org> <20110326174547.GL17979@lunn.ch> MIME-Version: 1.0 Content-Type: text/plain; charset=utf-8 Content-Disposition: inline In-Reply-To: <20110326174547.GL17979@lunn.ch> Subject: Re: [B.A.T.M.A.N.] TTL yes, TTL no Reply-To: The list for a Better Approach To Mobile Ad-hoc Networking List-Id: The list for a Better Approach To Mobile Ad-hoc Networking List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , To: The list for a Better Approach To Mobile Ad-hoc Networking Hi, On Sat, Mar 26, 2011 at 06:45:48PM +0100, Andrew Lunn wrote: > Which leads me to a new question. At WBM we talked about moving the > HNAs out of the OGMs. If we had a really big mesh, with more than 73 > hops from side to side, do we get into a situation where we have HNAs > from more than 73 hops away, but no idea how to route to them since > OGMs got dropped when TQ reached 0? > I have another question: why do we use a HOP_PENALTY instead of an additional HOP_COUNT field? In this way the OGM is spread as long as possible. Is there any problem in this concept I'm not seeing? Bye! -- Antonio Quartulli ..each of us alone is worth nothing.. Ernesto "Che" Guevara