From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Date: Fri, 9 Mar 2012 13:04:55 +0100 From: Gabriel Kerneis Message-ID: <20120309120455.GF15059@kerneis.info> References: <4F4F6D18.3070403@ninux.org> <20120309085636.GA9018@pandem0nium> <20120309111203.GE15059@kerneis.info> <201203091926.54899.lindner_marek@yahoo.de> MIME-Version: 1.0 Content-Type: text/plain; charset="utf-8" Content-Disposition: inline Content-Transfer-Encoding: 8bit In-Reply-To: <201203091926.54899.lindner_marek@yahoo.de> Subject: Re: [B.A.T.M.A.N.] [Battlemesh] Battlemesh v5 tests Reply-To: The list for a Better Approach To Mobile Ad-hoc Networking List-Id: The list for a Better Approach To Mobile Ad-hoc Networking List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , To: The list for a Better Approach To Mobile Ad-hoc Networking Cc: Battle of the Mesh Mailing List On Fri, Mar 09, 2012 at 07:26:54PM +0800, Marek Lindner wrote: > The concept of a primary interface goes back into the early days of batman and > primarily is an optimization to reduce overhead. At some point we realized > that it is not necessary to flood the mesh with OGMs from each and every > interface we have. Nearby nodes might want to know about all interfaces to > select the best one. Nodes that are far away don't care which interface is > connected to what other interface. They only care about a route to their > destination. This concept is briefly explained here[1] (section 2.1.6 and > 2.1.7). Thanks for the pointer. Does that mean that it is impossible to announce a route on some interfaces only? It looks like a rather arbitrary limitation. In case I misunderstood and it is actually possible, I fail to see ĥow the alternating algorithm takes this into account: it seems to assume that a node will accept to route any packet on any interface. Did I miss something? Best regards, -- Gabriel