From mboxrd@z Thu Jan 1 00:00:00 1970 From: Thomas Petazzoni Date: Tue, 20 Nov 2012 11:09:36 +0100 Subject: [Buildroot] GTK vs Qt In-Reply-To: <1353405771.50495.YahooMailNeo@web164602.mail.gq1.yahoo.com> References: <1353393604.95219.YahooMailNeo@web164605.mail.gq1.yahoo.com> <20121120100105.4cafd18d@skate> <1353405771.50495.YahooMailNeo@web164602.mail.gq1.yahoo.com> Message-ID: <20121120110936.4ca119a4@skate> List-Id: MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: buildroot@busybox.net Dear Zoran Djordjevic, On Tue, 20 Nov 2012 02:02:51 -0800 (PST), Zoran Djordjevic wrote: > Does it mean that I cannot start?Qt programs built the way > to use X (on Buildroot built linux)? Sorry, I don't understand your question. I'll try to explain things differently. At the moment, Buildroot is only capable of building a Qt library that works on top of the framebuffer. It is possible to add support to build Qt on X.org, but no-one has worked on that until now. So for your target, with the current Buildroot, if you use Qt, it's on the framebuffer. That said, your Qt application itself, if written correctly, can also be compiled for your desktop machine, and in this case, the Qt you have in your desktop distribution uses X.org as its graphic backend. > Or does it mean that I must use QtCreator if I want GUI on embedded > boards with Buildroot built linux ? I really don't see the relation between QtCreator and the whole discussion. QtCreator is an IDE that has some interesting features to do Qt development, but: * You can do Qt development without QtCreator. I've done quite a bit of Qt development in Emacs. * You can do non-Qt development with QtCreator. Thomas -- Thomas Petazzoni, Free Electrons Kernel, drivers, real-time and embedded Linux development, consulting, training and support. http://free-electrons.com