From mboxrd@z Thu Jan 1 00:00:00 1970 From: Thomas Petazzoni Date: Thu, 3 Oct 2013 11:10:31 +0200 Subject: [Buildroot] [PATCH] python-pygame: fix _python_srcdir In-Reply-To: <1380766200-2443-1-git-send-email-danomimanchego123@gmail.com> References: <1380766200-2443-1-git-send-email-danomimanchego123@gmail.com> Message-ID: <20131003111031.181a669b@skate> List-Id: MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: buildroot@busybox.net Dear Danomi Manchego, On Wed, 2 Oct 2013 22:09:59 -0400, Danomi Manchego wrote: > _python_sysroot=$(STAGING_DIR) \ > - _python_srcdir=$(BUILD_DIR)/python$(PYTHON_VERSION) \ > + _python_srcdir=$(PYTHON_DIR) \ I'm just wondering, why do these packages need access to the Python *source* tree? What's missing from $(STAGING_DIR) to build those Python modules? Normally, the source/build tree of each package are just temporary locations, we should *theoretically* be able of removing the source/build tree of a package once its build has completed (well, in practice, there are of course some exceptions, but it seems weird that all Python modules would need these exceptions). Best regards, Thomas Petazzoni -- Thomas Petazzoni, Free Electrons Embedded Linux, Kernel and Android engineering http://free-electrons.com