From mboxrd@z Thu Jan 1 00:00:00 1970 From: Eric Le Bihan Date: Mon, 21 Apr 2014 19:56:45 +0200 Subject: [Buildroot] Analysis of build results for 2014-04-20 In-Reply-To: <20140421171703.GF3359@free.fr> References: <20140421063009.036D5100FF4@stock.ovh.net> <20140421114949.59c65c31@skate> <20140421142444.GC3359@free.fr> <20140421170338.GA23980@ned> <20140421171703.GF3359@free.fr> Message-ID: <20140421175641.GB23980@ned> List-Id: MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: buildroot@busybox.net On Mon, Apr 21, 2014 at 07:17:03PM +0200, Yann E. MORIN wrote: > Eric, All, > > On 2014-04-21 19:03 +0200, Eric Le Bihan spake thusly: > > On Mon, Apr 21, 2014 at 04:24:44PM +0200, Yann E. MORIN wrote: > > > Thomas, All, > > > > > > On 2014-04-21 11:49 +0200, Thomas Petazzoni spake thusly: > > > > > arm | cairo-1.12.10 | NOK | http://autobuild.buildroot.net/results/2cb13a5bb92dabed219d49f49f0b9a2dfe65a0ca/ > > > > > > > > cairo-gl-private.h:287:5: error: unknown type name 'GLchar' > > > > > > > > Could some OpenGL person look into this? Paul ? Yann ? > > > > > > With only a cursory look and a bit of Google-fuu, it looks like we need > > > a full OpenGL provider in this case. > > > > In fact, looking at src/cairo-gl-private.h, we can see that GLchar is used in > > functions related to shader loading. But the gl2.h file from sunxi-mali > > defines prototypes using "char" where the official header from the Khronos > > Group uses "GLchar". The gl2.h from Raspberry userland uses GLchar. > > > > So the issue is with Sunxi Mali and has been fixed upstream: > > https://github.com/linux-sunxi/sunxi-mali/commit/b36c94609c3a335c5bbe2019a8e8a1b261786b30 > > Nice! Care to send a patch bumping sunxi-mali? Too bad, the pull request fixing the issue has not been merged yet! So I'll only post a small patch for sunxi-mali header files, as the pull request also covers the *.pc files issue, which has not been acked by upstream yet. Best regards, ELB