From mboxrd@z Thu Jan 1 00:00:00 1970 From: Thomas Petazzoni Date: Tue, 23 Aug 2016 22:02:51 +0200 Subject: [Buildroot] [PATCH 3/4] package/libgtk3: needs OpenGL-EGL/wayland In-Reply-To: <79d8684056813c9a4db9baf746b6772e5c604724.1471968455.git.yann.morin.1998@free.fr> References: <79d8684056813c9a4db9baf746b6772e5c604724.1471968455.git.yann.morin.1998@free.fr> Message-ID: <20160823220251.0c60f6f9@free-electrons.com> List-Id: MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: buildroot@busybox.net Hello, On Tue, 23 Aug 2016 18:26:34 +0200, Yann E. MORIN wrote: > Currently, libgtk3 depends on either a full OpenGL stack, or on a > OpenGL-EGL stack provided by mesa3d. > > This is because, when using the wayland backend, libgtk3 needs an > OpenGL-EGL stack tht provides the wayland extensions. So far, only > mesa3d would provide those extensions. > > But now, those extensions are trickling down to other implementations, > like the Nvidia driver or other (even non-public) implementations. > > Change the condition to be on the recently introduced libegl-wayland > option. > > Signed-off-by: "Yann E. MORIN" > --- > package/libgtk3/Config.in | 8 ++++---- > 1 file changed, 4 insertions(+), 4 deletions(-) Applied to next, thanks. Thomas -- Thomas Petazzoni, CTO, Free Electrons Embedded Linux, Kernel and Android engineering http://free-electrons.com