From mboxrd@z Thu Jan 1 00:00:00 1970 From: Thomas Petazzoni Date: Wed, 29 Nov 2017 21:22:03 +0100 Subject: [Buildroot] [for-next: v4: 2/2] package/solatus: new package In-Reply-To: <20171129200452.16614-2-romain.naour@gmail.com> References: <20171129200452.16614-1-romain.naour@gmail.com> <20171129200452.16614-2-romain.naour@gmail.com> Message-ID: <20171129212203.6596ce6a@windsurf.home> List-Id: MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: buildroot@busybox.net Hello, On Wed, 29 Nov 2017 21:04:52 +0100, Romain Naour wrote: > Sample quest and testing quest are not included in SOLARUS_LICENSE > since it's notinstalled by default. > > Remove Werror when building with debugging symbols. > > Add libpng runtime dependency since solarus games require png image > support. > > Signed-off-by: Romain Naour > Cc: Julien BOIBESSOT > --- > Q: The SDL2 Solarus support seems to needs at least one video renderer > (directfb, x11 or kms/drm) but the Salurs package selects none. > It's not explicitely listed in the build instructions: > http://www.solarus-games.org/development/compilation-instructions > How can we add a dependency on without introducing circular dependency > on SDL2 package? > As reported by Julien, if no video renderer is selected solarus doesn't > start. But selecting a video renderer is an user choice depending on > the target. Applied to next, thanks. Thomas -- Thomas Petazzoni, CTO, Free Electrons Embedded Linux, Kernel and Android engineering http://free-electrons.com