From: Yann E. MORIN <yann.morin.1998@free.fr>
To: buildroot@busybox.net
Subject: [Buildroot] Trouble with offline build
Date: Thu, 1 Mar 2018 20:30:52 +0100 [thread overview]
Message-ID: <20180301193052.GC2449@scaer> (raw)
In-Reply-To: <87a7vtldor.fsf@dell.be.48ers.dk>
Peter, Thomas, All,
On 2018-02-28 09:29 +0100, Peter Korsgaard spake thusly:
> >>>>> "Thomas" == Thomas Petazzoni <thomas.petazzoni@bootlin.com> writes:
> > To be honest, I don't really see how to solve that problem. the
> > host-{cmake,lzip,xzcat,tar} issue could probably be solved by
> > downloading all of them even if some of them won't be needed (we may
> > have a "make all-source" that differs from "make source" to avoid "make
> > source" from downloading useless stuff). However, for the host
> > architecture difference, I'm not sure how to proceed, and I'm not sure
> > there is a reasonable solution.
There is for example the case where we could download a different
archive depending on the host machine. For example, we can download a
different Linaro toolchain,depending on whether we're runnign on a 32-
or a 64-bit x86 host.
> > Bottom line: should we document/make it clear that doing a "make
> > source" on machine A and then do a build on machine B is not
> > guaranteeing a fully offline build ?
Yes, because there is no way that machine A knows about what machine B
will be...
Heck, for this toolchain stuff, that would also break if machine A is
x86 but machine B is something else (e.g. PPC).
In fact, we're not even able to guarantee that a .config file from
machine A is buildable on machine B...
> > It's a bit of a pity, because I
> > know there are some environment where only a given machine has Internet
> > access, and the developer machines don't, but I don't see a good way of
> > solving this in Buildroot.
> Me neither. Historically, make source was meant to ensure that
> everything is downloaded now so you could go offline and continue
> building _ON_THE_SAME_MACHINE_. This potentially does indeed break down
> if you try to reuse the download directory on another machine, but I
> don't quite see how we can solve this for all situations.
I don't have a good idea either. Yes, such are environment are more
widesoread than usually thought. For example, a CI infra may not have
internet access at all (real life experience!), so an intermediate
server is used as a filer...
Anyway, I'm afraid there is no technical solution, except maybe we could
have something like (names to refine later) running on the build machine:
make prepare-scripted-source
then move the tree to the internet-facing machine, and run:
make scripted-source
and finally move the tree back to the build machine to resume
building...
Short of doing something along those lines, there is not muh we can do,
I'm afraid... :-/
Regards,
Yann E. MORIN.
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next prev parent reply other threads:[~2018-03-01 19:30 UTC|newest]
Thread overview: 6+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-02-27 23:34 [Buildroot] Trouble with offline build A
2018-02-28 4:53 ` Baruch Siach
2018-02-28 6:55 ` Thomas Petazzoni
2018-02-28 8:29 ` Peter Korsgaard
2018-03-01 19:30 ` Yann E. MORIN [this message]
2018-02-28 4:57 ` Bernd Kuhls
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