From mboxrd@z Thu Jan 1 00:00:00 1970 From: Gustavo Zacarias Date: Wed, 27 Apr 2016 16:54:32 -0300 Subject: [Buildroot] [PATCH 2/8] package/glmark2: gl support also depends on X.org In-Reply-To: <20160427214946.2e9dcb25@free-electrons.com> References: <1461586822-1003-1-git-send-email-bernd.kuhls@t-online.de> <1461586822-1003-2-git-send-email-bernd.kuhls@t-online.de> <20160427213230.0ee9fe71@free-electrons.com> <5721153E.6040608@free-electrons.com> <20160427214946.2e9dcb25@free-electrons.com> Message-ID: <572118F8.90508@free-electrons.com> List-Id: MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: buildroot@busybox.net On 27/04/16 16:49, Thomas Petazzoni wrote: > Not sure what you mean here. Do you mean we should have a > BR2_PACKAGE_MESA3D_WAYLAND_EGL blind option? Hi. wayland-egl is basically (IIRC, i may miss a bit) a small piece of code of egl surface copy accelerator for wayland, which only mesa3d provides for now (like always when wayland is enabled). So it should really be BR2_PACKAGE_PROVIDES_WAYLAND_EGL since i expect some other EGL stack will provide it eventually to play nice - essentially required for pure libgtk3 wayland support (example: rpi-userland can't work with libgtk3 that way, though i think that piece of code from mesa3d could be stripped out and work, maybe not with the greatest level of performance and probably somewhat grey regarding licensing). Regards.