From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla at busybox.net Date: Wed, 22 Jul 2009 06:36:54 +0000 (UTC) Subject: [Buildroot] [Bug 477] New: Add sdl_sound package Message-ID: List-Id: MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: buildroot@busybox.net https://bugs.busybox.net/show_bug.cgi?id=477 Summary: Add sdl_sound package Product: buildroot Version: unspecified Platform: PC OS/Version: Linux Status: NEW Severity: enhancement Priority: P5 Component: Other AssignedTo: unassigned at buildroot.uclibc.org ReportedBy: evan.zelkowitz at gmail.com CC: buildroot at uclibc.org Estimated Hours: 0.0 SDL_sound is a library that handles the decoding of several popular sound file formats, such as .WAV and .MP3. It is meant to make the programmer's sound playback tasks simpler. The programmer gives SDL_sound a filename, or feeds it data directly from one of many sources, and then reads the decoded waveform data back at her leisure. If resource constraints are a concern, SDL_sound can process sound data in programmer-specified blocks. Alternately, SDL_sound can decode a whole sound file and hand back a single pointer to the whole waveform. SDL_sound can also handle sample rate, audio format, and channel conversion on-the-fly and behind-the-scenes, if the programmer desires. http://icculus.org/SDL_sound/ I have added this to my local buildroot so I figured I would see if this was desired on git -- Configure bugmail: https://bugs.busybox.net/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug.