From: Eddie Kohler <kohler@cs.ucla.edu>
To: dccp@vger.kernel.org
Subject: Re: [dccp] Packet size s on CCID3
Date: Tue, 03 Oct 2006 15:50:18 +0000 [thread overview]
Message-ID: <452286BA.80909@cs.ucla.edu> (raw)
In-Reply-To: <5640c7e00609202022j1b97cf1g30797ffcd9b650b6@mail.gmail.com>
The answer of course is that you DON'T have to assume that s=MSS here, you can
use the real packet size. So am I missing something in your question?
If s cancels out (bc you are designing a packets/sec implementation), then it
doesn't matter what s is. Set it to MSS, set it to 1, who cares? The
packet/sec rate you get out of the throughput equation will be the same, no?
Eddie
Ian McDonald wrote:
> Just re-reading this again:
>
>> One reason for including the packet size s is discussed in
>> Section 5.3 of RFC 4342:
>>
>> "The packet size s is used in the TCP throughput equation. A CCID 3
>> implementation MAY calculate s as the segment size averaged over
>> multiple round trip times -- for example, over the most recent four
>> loss intervals, for loss intervals as defined in Section 6.1.
>> Alternately, a CCID 3 implementation MAY use the Maximum Packet Size
>> to derive s. In this case, s is set to the Maximum Segment Size
>> (MSS), the maximum size in bytes for the data segment, not including
>> the default DCCP and IP packet headers. Each packet transmitted then
>> counts as one MSS, regardless of the actual segment size, and the TCP
>> throughput equation can be interpreted as specifying the sending rate
>> in packets per second."
>>
>> Thus, an implementation MAY calculate the allowed sending rate
>> in bytes per second, using for s the average segment size.
>> Or an implementation may use the MSS for s, and in fact calculate
>> the allowed sending rate simply in packets per second. This would be
>> a purely local implementation decision.
>>
>> - Sally
>
> Why do we have to assume s = MSS? If we actually track the number of
> packets this makes the situation far worse and we can't send at a fair
> rate. For example if MSS is 1500 bytes and we are actually using 50
> byte packets then we can only send 1/30 th of what we are permitted
> under the TCP throughput equation.
>
> Using MSS is fair if we are using a byte rate per second
> implementation but if we do a packet per second implementation (given
> X and s act to cancel out) this seems patently wrong.
>
> This would not be open to application abuse as the protocl would be
> just tracking packets per second.
>
> Forgive me if I'm making a fundamental error - I would like to see
> what I am doing wrong if I am. I know that what I am saying is not
> what RFC4342 says but I'm referring to the ideas behind it.
>
> Ian
next prev parent reply other threads:[~2006-10-03 15:50 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
2006-09-21 3:22 Packet size s on CCID3 Ian McDonald
2006-09-21 16:19 ` [dccp] " Gorry Fairhurst
2006-09-21 23:37 ` Ian McDonald
2006-09-22 13:26 ` Sally Floyd
2006-09-22 13:42 ` Gerrit Renker
2006-09-22 17:30 ` [dccp] " Eddie Kohler
2006-09-26 12:19 ` Gorry Fairhurst
2006-10-03 3:26 ` Ian McDonald
2006-10-03 3:40 ` Ian McDonald
2006-10-03 15:43 ` Eddie Kohler
2006-10-03 15:50 ` Eddie Kohler [this message]
2006-10-03 18:15 ` Ian McDonald
2006-10-03 18:18 ` Eddie Kohler
2006-10-03 19:48 ` Ian McDonald
2006-10-04 16:20 ` Eddie Kohler
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