From: Olivier MATZ <olivier.matz@6wind.com>
To: Bruce Richardson <bruce.richardson@intel.com>,
Lazaros Koromilas <l@nofutznetworks.com>
Cc: dev@dpdk.org, Thomas Monjalon <thomas.monjalon@6wind.com>
Subject: Re: [PATCH v2] ring: check for zero objects mc dequeue / mp enqueue
Date: Tue, 29 Mar 2016 17:29:12 +0200 [thread overview]
Message-ID: <56FA9F48.3030509@6wind.com> (raw)
In-Reply-To: <20160329085443.GA17800@bricha3-MOBL3>
Hi,
On 03/29/2016 10:54 AM, Bruce Richardson wrote:
> On Mon, Mar 28, 2016 at 06:48:07PM +0300, Lazaros Koromilas wrote:
>> Hi Olivier,
>>
>> We could have two threads (running on different cores in the general
>> case) that both succeed the cmpset operation. In the dequeue path,
>> when n == 0, then cons_next == cons_head, and cmpset will always
>> succeed. Now, if they both see an old r->cons.tail value from a
>> previous dequeue, they can get stuck in the while
>
> Hi,
>
> I don't see how threads reading an "old r->cons.tail" value is even possible.
> The head and tail pointers on the ring are marked in the code as volatile, so
> all reads and writes to those values are always done from memory and not cached
> in registers. No deadlock should be possible on that while loop, unless a
> process crashes in the middle of a ring operation. Each thread which updates
> the head pointer from x to y, is responsible for updating the tail pointer in
> a similar manner. The loop ensures the tail updates are in the same order as the
> head updates.
>
> If you believe deadlock is possible, can you outline the sequence of operations
> which would lead to such a state, because I cannot see how it could occur without
> a crash inside one of the threads.
I think the deadlock Lazaros describes could occur in the following
condition:
current ring state
r->prod.head = 0
r->prod.tail = 0
core 0 core 1
====================================================================
enqueue 0 object
cmpset(&r->prod.head, 0, 0)
core 0 is interrupted here
enqueue 1 object
cmpset(&r->prod.head, 0, 1)
copy the objects in box 0
while (r->prod.tail != prod_head))
r->prod.tail = prod_next
copy 0 object (-> nothing to do)
while (r->prod.tail != prod_head))
<loop forever>
I think this issue is indeed fixed by Lazaros' patch (I missed it
in previous review). However, I don't think this deadlock could
happen once we avoided the (n == 0) case.
Olivier
next prev parent reply other threads:[~2016-03-29 15:29 UTC|newest]
Thread overview: 19+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-03-17 15:49 [PATCH v2] ring: check for zero objects mc dequeue / mp enqueue Lazaros Koromilas
2016-03-17 16:09 ` Mauricio Vásquez
2016-03-18 10:18 ` Bruce Richardson
2016-03-18 10:27 ` Olivier Matz
2016-03-18 10:35 ` Bruce Richardson
2016-03-18 10:35 ` Thomas Monjalon
2016-03-18 12:47 ` Mauricio Vásquez
2016-03-18 14:16 ` Bruce Richardson
2016-03-21 17:47 ` Xie, Huawei
2016-03-22 10:13 ` Bruce Richardson
2016-03-22 14:38 ` Xie, Huawei
2016-03-21 12:23 ` Olivier Matz
2016-03-22 16:49 ` Thomas Monjalon
2016-03-25 11:15 ` Olivier Matz
2016-03-28 15:48 ` Lazaros Koromilas
2016-03-29 8:54 ` Bruce Richardson
2016-03-29 15:29 ` Olivier MATZ [this message]
2016-03-29 16:04 ` Bruce Richardson
2016-03-29 17:35 ` Lazaros Koromilas
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