* roundtrip delay @ 2014-05-25 14:54 Helmut Sim [not found] ` <CAF8yGaGFxCO5Gija5EL4dW6NFoQ5wxosvorQapCEjDP+ayJwwA-JsoAwUIsXosN+BqQ9rBEUg@public.gmane.org> 0 siblings, 1 reply; 3+ messages in thread From: Helmut Sim @ 2014-05-25 14:54 UTC (permalink / raw) To: dev-VfR2kkLFssw Hi, what is the way to optimize the round trip delay of a packet? i.e. receiving a packet and then resending it back to the network in a minimal time, assuming the rx and tx threads are on a continuous loop of rx/tx. Thanks, ^ permalink raw reply [flat|nested] 3+ messages in thread
[parent not found: <CAF8yGaGFxCO5Gija5EL4dW6NFoQ5wxosvorQapCEjDP+ayJwwA-JsoAwUIsXosN+BqQ9rBEUg@public.gmane.org>]
* Re: roundtrip delay [not found] ` <CAF8yGaGFxCO5Gija5EL4dW6NFoQ5wxosvorQapCEjDP+ayJwwA-JsoAwUIsXosN+BqQ9rBEUg@public.gmane.org> @ 2014-05-25 18:12 ` Jayakumar, Muthurajan [not found] ` <5D695A7F6F10504DBD9B9187395A21797D0CC5F1-8oqHQFITsIFcIJlls4ac1rfspsVTdybXVpNB7YpNyf8@public.gmane.org> 0 siblings, 1 reply; 3+ messages in thread From: Jayakumar, Muthurajan @ 2014-05-25 18:12 UTC (permalink / raw) To: Helmut Sim, dev-VfR2kkLFssw@public.gmane.org Please kindly refer recent thread titled "DPDK Latency Issue" on similar topic. Below copied and pasted Jeff Shaw reply on that thread. Hello, > I measured a roundtrip latency (using Spirent traffic generator) of sending 64B packets over a 10GbE to DPDK, and DPDK does nothing but simply forward back to the incoming port (l3fwd without any lookup code, i.e., dstport = port_id). > However, to my surprise, the average latency was around 150 usec. (The packet drop rate was only 0.001%, i.e., 283 packets/sec dropped) Another test I did was to measure the latency due to sending only a single 64B packet, and the latency I measured is ranging anywhere from 40 usec to 100 usec. 40-100usec seems very high. The l3fwd application does some internal buffering before transmitting the packets. It buffers either 32 packets, or waits up to 100us (hash-defined as BURST_TX_DRAIN_US), whichever comes first. Try either removing this timeout, or sending a burst of 32 packets at time. Or you could try with testpmd, which should have reasonably low latency out of the box. There is also a section in the Release Notes (8.6 How can I tune my network application to achieve lower latency?) which provides some pointers for getting lower latency if you are willing to give up top-rate throughput. Thanks, Jeff -----Original Message----- From: dev [mailto:dev-bounces@dpdk.org] On Behalf Of Helmut Sim Sent: Sunday, May 25, 2014 7:55 AM To: dev@dpdk.org Subject: [dpdk-dev] roundtrip delay Hi, what is the way to optimize the round trip delay of a packet? i.e. receiving a packet and then resending it back to the network in a minimal time, assuming the rx and tx threads are on a continuous loop of rx/tx. Thanks, ^ permalink raw reply [flat|nested] 3+ messages in thread
[parent not found: <5D695A7F6F10504DBD9B9187395A21797D0CC5F1-8oqHQFITsIFcIJlls4ac1rfspsVTdybXVpNB7YpNyf8@public.gmane.org>]
* Re: roundtrip delay [not found] ` <5D695A7F6F10504DBD9B9187395A21797D0CC5F1-8oqHQFITsIFcIJlls4ac1rfspsVTdybXVpNB7YpNyf8@public.gmane.org> @ 2014-05-27 18:30 ` Jun Han 0 siblings, 0 replies; 3+ messages in thread From: Jun Han @ 2014-05-27 18:30 UTC (permalink / raw) To: Jayakumar, Muthurajan; +Cc: dev-VfR2kkLFssw@public.gmane.org Hi all, I've also asked a similar question on the previous thread, but I'll copy it here for better visibility. I would really appreciate it if you can provide some hints to my question below. Thanks a lot! Thanks a lot Jeff for your detailed explanation. I still have open question left. I would be grateful if someone would share their insight on it. I have performed experiments to vary both the MAX_BURST_SIZE (originally set as 32) and BURST_TX_DRAIN_US (originally set as 100 usec) in l3fwd main.c. While I vary the MAX_BURST_SIZE (1, 8, 16, 32, 64, and 128) and fix BURST_TX_DRAIN_US=100 usec, I see a low average latency when sending a burst of packets less than or equal to the MAX_BURST_SIZE. For example, when MAX_BURST_SIZE is 32, if I send a burst of 32 packets or less, then I get around 10 usec of latency. When it goes over it, it starts to get higher average latency, which make total sense. My main question are the following. When I start sending continuous packet at a rate of 14.88 Mpps for 64B packets, it shows consistently receiving an average latency of 150 usec, no matter what MAX_BURST_SIZE. My guess is that the latency should be bounded by BURST_TX_DRAIN_US, which is fixed at 100 usec. Would you share your thought on this issue please? On Sun, May 25, 2014 at 8:12 PM, Jayakumar, Muthurajan < muthurajan.jayakumar-ral2JQCrhuEAvxtiuMwx3w@public.gmane.org> wrote: > Please kindly refer recent thread titled "DPDK Latency Issue" on similar > topic. Below copied and pasted Jeff Shaw reply on that thread. > > Hello, > > > I measured a roundtrip latency (using Spirent traffic generator) of > sending 64B packets over a 10GbE to DPDK, and DPDK does nothing but simply > forward back to the incoming port (l3fwd without any lookup code, i.e., > dstport = port_id). > > However, to my surprise, the average latency was around 150 usec. (The > packet drop rate was only 0.001%, i.e., 283 packets/sec dropped) Another > test I did was to measure the latency due to sending only a single 64B > packet, and the latency I measured is ranging anywhere from 40 usec to 100 > usec. > > 40-100usec seems very high. > The l3fwd application does some internal buffering before transmitting the > packets. It buffers either 32 packets, or waits up to 100us (hash-defined > as BURST_TX_DRAIN_US), whichever comes first. > Try either removing this timeout, or sending a burst of 32 packets at > time. Or you could try with testpmd, which should have reasonably low > latency out of the box. > > There is also a section in the Release Notes (8.6 How can I tune my > network application to achieve lower latency?) which provides some pointers > for getting lower latency if you are willing to give up top-rate throughput. > > Thanks, > Jeff > > -----Original Message----- > From: dev [mailto:dev-bounces-VfR2kkLFssw@public.gmane.org] On Behalf Of Helmut Sim > Sent: Sunday, May 25, 2014 7:55 AM > To: dev-VfR2kkLFssw@public.gmane.org > Subject: [dpdk-dev] roundtrip delay > > Hi, > > what is the way to optimize the round trip delay of a packet? > i.e. receiving a packet and then resending it back to the network in a > minimal time, assuming the rx and tx threads are on a continuous loop of > rx/tx. > > Thanks, > ^ permalink raw reply [flat|nested] 3+ messages in thread
end of thread, other threads:[~2014-05-27 18:30 UTC | newest] Thread overview: 3+ messages (download: mbox.gz follow: Atom feed -- links below jump to the message on this page -- 2014-05-25 14:54 roundtrip delay Helmut Sim [not found] ` <CAF8yGaGFxCO5Gija5EL4dW6NFoQ5wxosvorQapCEjDP+ayJwwA-JsoAwUIsXosN+BqQ9rBEUg@public.gmane.org> 2014-05-25 18:12 ` Jayakumar, Muthurajan [not found] ` <5D695A7F6F10504DBD9B9187395A21797D0CC5F1-8oqHQFITsIFcIJlls4ac1rfspsVTdybXVpNB7YpNyf8@public.gmane.org> 2014-05-27 18:30 ` Jun Han
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