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* [PATCH 1/2] radeon: don't force stencil tile split to 0
@ 2012-10-03 21:15 Marek Olšák
  2012-10-03 21:15 ` [PATCH 2/2] radeon: fix stencil miptree allocation of combined ZS buffers on EG and SI Marek Olšák
  2012-10-04 16:16 ` [PATCH 1/2] radeon: don't force stencil tile split to 0 Alex Deucher
  0 siblings, 2 replies; 3+ messages in thread
From: Marek Olšák @ 2012-10-03 21:15 UTC (permalink / raw)
  To: dri-devel

---
 radeon/radeon_surface.c |    2 --
 1 file changed, 2 deletions(-)

diff --git a/radeon/radeon_surface.c b/radeon/radeon_surface.c
index 03b1c5d..c62cbf9 100644
--- a/radeon/radeon_surface.c
+++ b/radeon/radeon_surface.c
@@ -797,7 +797,6 @@ static int eg_surface_init(struct radeon_surface_manager *surf_man,
     }
 
     surf->stencil_offset = 0;
-    surf->stencil_tile_split = 0;
 
     /* check tiling mode */
     switch (mode) {
@@ -1059,7 +1058,6 @@ static int si_surface_init(struct radeon_surface_manager *surf_man,
     }
 
     surf->stencil_offset = 0;
-    surf->stencil_tile_split = 0;
 
     /* check tiling mode */
     switch (mode) {
-- 
1.7.9.5

^ permalink raw reply related	[flat|nested] 3+ messages in thread

end of thread, other threads:[~2012-10-04 16:16 UTC | newest]

Thread overview: 3+ messages (download: mbox.gz follow: Atom feed
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2012-10-03 21:15 [PATCH 1/2] radeon: don't force stencil tile split to 0 Marek Olšák
2012-10-03 21:15 ` [PATCH 2/2] radeon: fix stencil miptree allocation of combined ZS buffers on EG and SI Marek Olšák
2012-10-04 16:16 ` [PATCH 1/2] radeon: don't force stencil tile split to 0 Alex Deucher

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