From mboxrd@z Thu Jan 1 00:00:00 1970 From: Steve Longerbeam Subject: [PATCH v2 7/7] gpu: ipu-di: Switch to DIV_ROUND_CLOSEST for DI clock divider calc Date: Thu, 18 Dec 2014 18:00:26 -0800 Message-ID: <1418954426-21909-8-git-send-email-steve_longerbeam@mentor.com> References: <1418954426-21909-1-git-send-email-steve_longerbeam@mentor.com> Return-path: In-Reply-To: <1418954426-21909-1-git-send-email-steve_longerbeam@mentor.com> Sender: linux-kernel-owner@vger.kernel.org To: dri-devel@lists.freedesktop.org, linux-kernel@vger.kernel.org, linux-fbdev@vger.kernel.org, David Airlie , Philipp Zabel , Jean-Christophe Plagniol-Villard , Tomi Valkeinen Cc: Russell King , Fabio Estevam , Shawn Guo , Denis Carikli , Jiada Wang , Steve Longerbeam List-Id: dri-devel@lists.freedesktop.org We can use the DIV_ROUND_CLOSEST() macro when calculating the DI clock divider, rounded to nearest int. Suggested-by: Philipp Zabel Signed-off-by: Steve Longerbeam --- drivers/gpu/ipu-v3/ipu-di.c | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/drivers/gpu/ipu-v3/ipu-di.c b/drivers/gpu/ipu-v3/ipu-di.c index d95fbd0..b61d6be 100644 --- a/drivers/gpu/ipu-v3/ipu-di.c +++ b/drivers/gpu/ipu-v3/ipu-di.c @@ -440,8 +440,7 @@ static void ipu_di_config_clock(struct ipu_di *di, clk_set_rate(clk, sig->mode.pixelclock); in_rate = clk_get_rate(clk); - div = (in_rate + sig->mode.pixelclock / 2) / - sig->mode.pixelclock; + div = DIV_ROUND_CLOSEST(in_rate, sig->mode.pixelclock); if (div == 0) div = 1; @@ -459,8 +458,7 @@ static void ipu_di_config_clock(struct ipu_di *di, unsigned div, error; clkrate = clk_get_rate(di->clk_ipu); - div = (clkrate + sig->mode.pixelclock / 2) / - sig->mode.pixelclock; + div = DIV_ROUND_CLOSEST(clkrate, sig->mode.pixelclock); rate = clkrate / div; error = rate / (sig->mode.pixelclock / 1000); @@ -482,8 +480,7 @@ static void ipu_di_config_clock(struct ipu_di *di, clk_set_rate(clk, sig->mode.pixelclock); in_rate = clk_get_rate(clk); - div = (in_rate + sig->mode.pixelclock / 2) / - sig->mode.pixelclock; + div = DIV_ROUND_CLOSEST(in_rate, sig->mode.pixelclock); if (div == 0) div = 1; -- 1.7.9.5