From: "Lazar, Lijo" <lijo.lazar@amd.com>
To: "Michel Dänzer" <michel@daenzer.net>,
"Koenig, Christian" <Christian.Koenig@amd.com>,
"Quan, Evan" <Evan.Quan@amd.com>,
"Deucher, Alexander" <Alexander.Deucher@amd.com>
Cc: "Liu, Leo" <Leo.Liu@amd.com>, "Zhu, James" <James.Zhu@amd.com>,
"amd-gfx@lists.freedesktop.org" <amd-gfx@lists.freedesktop.org>,
"dri-devel@lists.freedesktop.org"
<dri-devel@lists.freedesktop.org>
Subject: Re: [PATCH 2/2] drm/amdgpu: Use mod_delayed_work in JPEG/UVD/VCE/VCN ring_end_use hooks
Date: Thu, 12 Aug 2021 17:03:50 +0530 [thread overview]
Message-ID: <194e8a33-1705-d19c-add1-38941b6d9b5c@amd.com> (raw)
In-Reply-To: <aebae00c-4b7b-552f-accb-e51d151ecb43@daenzer.net>
On 8/12/2021 1:41 PM, Michel Dänzer wrote:
> On 2021-08-12 7:55 a.m., Koenig, Christian wrote:
>> Hi James,
>>
>> Evan seems to have understood how this all works together.
>>
>> See while any begin/end use critical section is active the work should not be active.
>>
>> When you handle only one ring you can just call cancel in begin use and schedule in end use. But when you have more than one ring you need a lock or counter to prevent concurrent work items to be started.
>>
>> Michelle's idea to use mod_delayed_work is a bad one because it assumes that the delayed work is still running.
>
> It merely assumes that the work may already have been scheduled before.
>
> Admittedly, I missed the cancel_delayed_work_sync calls for patch 2. While I think it can still have some effect when there's a single work item for multiple rings, as described by James, it's probably negligible, since presumably the time intervals between ring_begin_use and ring_end_use are normally much shorter than a second.
>
> So, while patch 2 is at worst a no-op (since mod_delayed_work is the same as schedule_delayed_work if the work hasn't been scheduled yet), I'm fine with dropping it.
>
>
>> Something similar applies to the first patch I think,
>
> There are no cancel work calls in that case, so the commit log is accurate TTBOMK.
Curious -
For patch 1, does it make a difference if any delayed work scheduled is
cancelled in the else part before proceeding?
} else if (!enable && adev->gfx.gfx_off_state) {
cancel_delayed_work();
Thanks,
Lijo
>
> I noticed this because current mutter Git main wasn't able to sustain 60 fps on Navi 14 with a simple glxgears -fullscreen. mutter was dropping frames because its CPU work for a frame update occasionally took up to 3 ms, instead of the normal 2-300 microseconds. sysprof showed a lot of cycles spent in the functions which enable/disable GFXOFF in the HW.
>
>
>> so when this makes a difference it is actually a bug.
>
> There was certainly a bug though, which patch 1 fixes. :)
>
>
next prev parent reply other threads:[~2021-08-12 11:34 UTC|newest]
Thread overview: 49+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-08-11 16:52 [PATCH 1/2] drm/amdgpu: Use mod_delayed_work in amdgpu_gfx_off_ctrl Michel Dänzer
2021-08-11 16:52 ` [PATCH 2/2] drm/amdgpu: Use mod_delayed_work in JPEG/UVD/VCE/VCN ring_end_use hooks Michel Dänzer
2021-08-11 20:34 ` Alex Deucher
2021-08-11 21:00 ` Zhu, James
2021-08-11 21:34 ` AW: " Koenig, Christian
2021-08-11 22:12 ` Zhu, James
2021-08-11 22:22 ` Zhu, James
2021-08-12 2:42 ` Quan, Evan
2021-08-12 5:55 ` AW: " Koenig, Christian
2021-08-12 8:11 ` Michel Dänzer
2021-08-12 11:33 ` Lazar, Lijo [this message]
2021-08-12 16:54 ` Michel Dänzer
2021-08-13 4:23 ` Lazar, Lijo
2021-08-13 10:31 ` Michel Dänzer
2021-08-13 11:18 ` Lazar, Lijo
2021-08-16 7:33 ` Christian König
2021-08-12 2:43 ` [PATCH 1/2] drm/amdgpu: Use mod_delayed_work in amdgpu_gfx_off_ctrl Quan, Evan
2021-08-13 10:29 ` [PATCH] drm/amdgpu: Cancel delayed work when GFXOFF is disabled Michel Dänzer
2021-08-13 11:50 ` Lazar, Lijo
2021-08-13 13:34 ` Michel Dänzer
2021-08-13 14:14 ` Lazar, Lijo
2021-08-13 14:40 ` Michel Dänzer
2021-08-13 15:07 ` Lazar, Lijo
2021-08-13 16:00 ` Michel Dänzer
2021-08-16 4:13 ` Lazar, Lijo
2021-08-16 10:45 ` Michel Dänzer
2021-08-16 7:38 ` Christian König
2021-08-16 10:38 ` Michel Dänzer
2021-08-16 10:20 ` Quan, Evan
2021-08-16 10:43 ` Michel Dänzer
2021-08-16 10:35 ` [PATCH v3] " Michel Dänzer
2021-08-16 11:33 ` Lazar, Lijo
2021-08-16 12:06 ` Christian König
2021-08-16 15:06 ` Michel Dänzer
2021-08-16 19:02 ` Alex Deucher
2021-08-17 7:51 ` Quan, Evan
2021-08-17 8:17 ` Lazar, Lijo
2021-08-17 8:35 ` Michel Dänzer
2021-08-17 8:23 ` [PATCH] " Michel Dänzer
2021-08-17 9:12 ` Lazar, Lijo
2021-08-17 9:26 ` Michel Dänzer
2021-08-17 9:37 ` Lazar, Lijo
2021-08-17 9:59 ` Michel Dänzer
2021-08-17 10:37 ` Lazar, Lijo
2021-08-17 11:06 ` Michel Dänzer
2021-08-17 11:49 ` Lazar, Lijo
2021-08-17 12:55 ` Lazar, Lijo
2021-08-17 9:33 ` Quan, Evan
2021-08-18 21:56 ` Alex Deucher
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