From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 25934] Segfaults while parsing a shader shown to work on other
platforms
Date: Fri, 8 Jan 2010 11:23:12 -0800 (PST)
Message-ID: <20100108192312.D225313018F@annarchy.freedesktop.org>
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http://bugs.freedesktop.org/show_bug.cgi?id=25934
--- Comment #5 from Lucas Paul 2010-01-08 11:23:12 PST ---
Brian, since I've been using Gentoo's portage system to build Mesa, I'm not
sure how to give it specific switches, like -g, for compiling. I was under the
impression that I was building Mesa with separate debugging information split
off in its own file (Portage's splitdebug feature and the debug USE flag), so
I'm also not entirely sure what the key difference you're after is, either.
How do you suggest I proceed?
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