From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 25934] Segfaults while parsing a shader shown to work on other
platforms
Date: Wed, 13 Jan 2010 20:49:41 -0800 (PST)
Message-ID: <20100114044941.B090213009F@annarchy.freedesktop.org>
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http://bugs.freedesktop.org/show_bug.cgi?id=25934
--- Comment #6 from Lucas Paul 2010-01-13 20:49:41 PST ---
After recompiling (once with Portage's nostrip feature, then again with
splitdebug) the latest code, I'm no longer able to reproduce the issue either.
I guess the bug should be closed, since nobody seemed sure what was causing it
in the first place.
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