From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 12282] hi cpu usage with simple 3d apps
Date: Thu, 4 Mar 2010 01:43:12 -0800 (PST)
Message-ID: <20100304094312.BFDF21300D8@annarchy.freedesktop.org>
References:
Mime-Version: 1.0
Content-Type: text/plain; charset="us-ascii"
Content-Transfer-Encoding: 7bit
Return-path:
In-Reply-To:
List-Unsubscribe: ,
List-Archive:
List-Post:
List-Help:
List-Subscribe: ,
Errors-To: dri-devel-bounces@lists.sourceforge.net
To: dri-devel@lists.sourceforge.net
List-Id: dri-devel@lists.freedesktop.org
http://bugs.freedesktop.org/show_bug.cgi?id=12282
--- Comment #4 from Dymchenko Bogdan 2010-03-04 01:43:12 PST ---
Hi. I have notebook, and I see that FPS of 3d applications depend on speed of
cpu. When i run glxgears i see
5673 frames in 5.0 seconds = 1134.531 FPS
and glxgears use over 30% cpu (and X server 20% cpu).
My Cpu Amd Turion TK-57 (1.9Ghz)
When i set it to 900Mhz i see
4266 frames in 5.0 seconds = 853.125 FPS
4360 frames in 5.0 seconds = 871.738 FPS
So speed of 3d rendering very depend on cpu speed
--
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
------------------------------------------------------------------------------
Download Intel® Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
--