From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 12282] hi cpu usage with simple 3d apps Date: Thu, 4 Mar 2010 01:43:12 -0800 (PST) Message-ID: <20100304094312.BFDF21300D8@annarchy.freedesktop.org> References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.sourceforge.net To: dri-devel@lists.sourceforge.net List-Id: dri-devel@lists.freedesktop.org http://bugs.freedesktop.org/show_bug.cgi?id=12282 --- Comment #4 from Dymchenko Bogdan 2010-03-04 01:43:12 PST --- Hi. I have notebook, and I see that FPS of 3d applications depend on speed of cpu. When i run glxgears i see 5673 frames in 5.0 seconds = 1134.531 FPS and glxgears use over 30% cpu (and X server 20% cpu). My Cpu Amd Turion TK-57 (1.9Ghz) When i set it to 900Mhz i see 4266 frames in 5.0 seconds = 853.125 FPS 4360 frames in 5.0 seconds = 871.738 FPS So speed of 3d rendering very depend on cpu speed -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev --