From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 27340] mesa deadlocks with latest HoN game
Date: Sat, 27 Mar 2010 08:00:30 -0700 (PDT)
Message-ID: <20100327150030.97404130116@annarchy.freedesktop.org>
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http://bugs.freedesktop.org/show_bug.cgi?id=27340
--- Comment #6 from Brian Paul 2010-03-27 08:00:29 PST ---
The patch looks good (except for "inline" should be "INLINE"). I verified the
patch here by forcing the code path in question with a couple Mesa demos. I'll
commit shortly.
Either the game uses a _lot_ of textures or it uses its own (very large)
texture IDs at some point. Evidently, the slow path in
_mesa_HashFindFreeKeyBlock() hasn't been hit before!
Please retest with latest Mesa sources from git and then close the bug.
Thanks.
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