From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 27402] [r300g] Earth textures in celestia are partially
corrupted in all rendering paths
Date: Sat, 3 Apr 2010 00:20:47 -0700 (PDT)
Message-ID: <20100403072047.48653130011@annarchy.freedesktop.org>
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https://bugs.freedesktop.org/show_bug.cgi?id=27402
--- Comment #3 from Xavier 2010-04-03 00:20:47 PDT ---
(In reply to comment #2)
> (In reply to comment #1)
> > Does reverting the commit help? If not, could you please bisect?
>
> Sorry, I've just spent the last hour trying to perform a git bisect, and got
> nothing except broken builds and core dumps for my troubles. So "no", you're
> going to have to debug the old-fashioned way instead.
To avoid segfaults (caused by incomplete rebuilds), did you have makedepend
installed ?
( http://www.x.org/releases/individual/util/makedepend-1.0.2.tar.bz2 )
Otherwise you need to make clean before each rebuild. You can speed that a lot
using ccache.
http://www.mail-archive.com/nouveau@lists.freedesktop.org/msg04939.html has
more information.
To avoid build errors, did you have an up-to-date configure ?
$ autoreconf -iv && ./config.status --recheck && ./config.status
Read http://www.mail-archive.com/mesa3d-dev@lists.sourceforge.net/msg12767.html
for more explanation.
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