From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 27402] [r300g] Earth textures in celestia are partially
corrupted in all rendering paths
Date: Sat, 3 Apr 2010 04:14:27 -0700 (PDT)
Message-ID: <20100403111427.B8A3D13005D@annarchy.freedesktop.org>
References:
Mime-Version: 1.0
Content-Type: text/plain; charset="us-ascii"
Content-Transfer-Encoding: 7bit
Return-path:
In-Reply-To:
List-Unsubscribe: ,
List-Archive:
List-Post:
List-Help:
List-Subscribe: ,
Errors-To: dri-devel-bounces@lists.sourceforge.net
To: dri-devel@lists.sourceforge.net
List-Id: dri-devel@lists.freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=27402
--- Comment #6 from Chris Rankin 2010-04-03 04:14:27 PDT ---
(In reply to comment #5)
> You need to run
>
> git bisect reset
Like this, you mean?
$ git bisect reset
Already on 'master'
$ git bisect start
$ git bisect good
$ git bisect bad f6c7b911653fb1508256c63518ef0bd15d68186e
Some good revs are not ancestor of the bad rev.
git bisect cannot work properly in this case.
Maybe you mistake good and bad revs?
Been there, done that.
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
------------------------------------------------------------------------------
Download Intel® Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
--