From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 27402] [r300g] Earth textures in celestia are partially
corrupted in all rendering paths
Date: Sat, 3 Apr 2010 06:00:45 -0700 (PDT)
Message-ID: <20100403130045.C300313005D@annarchy.freedesktop.org>
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https://bugs.freedesktop.org/show_bug.cgi?id=27402
--- Comment #8 from Chris Rankin 2010-04-03 06:00:45 PDT ---
(In reply to comment #7)
> Why do you want to bisect something that works ?
a) To find the commit that fixed the bug. (Which is precisely what I was
describing in comment 4), and
b) To point out that "git bisect" is not the "magic" tool that some developers
seem to think that it is. ESPECIALLY since there were only 10 possible commits
that could have fixed my problem, and "git bisect" still proved to be esoteric
and unhelpful!
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