From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 29978] r600c, bisected: GPU lockup loading savefile in vegastrike
Date: Fri, 3 Sep 2010 08:43:34 -0700 (PDT)
Message-ID: <20100903154334.21CC01300C7@annarchy.freedesktop.org>
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https://bugs.freedesktop.org/show_bug.cgi?id=29978
--- Comment #1 from Andre Maasikas 2010-09-03 08:43:33 PDT ---
from testing with piglit glsl-vs-texturematrix2 the likely cause
seems that now we use more temp registers in vs than we'v programmed
to SQ_GPR_RESOURCE_MGMT. The commit above increased the register usage
but we should not hang the card anyway in this case.
Don't know how to fix this though, SQ_GPR_RESOURCE_MGMT is hardcoded for now
and to fix this correctly we should probably set the values to max we will
use in a cs. However there's no infrastructure in driver to change values
already (in the beginning) of the cs.
Alos I don't know the exact constraints/dependencies for the RESOURCE_MGMT
things
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