From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 30007] Regression in r300g
Date: Sun, 12 Sep 2010 15:55:58 -0700 (PDT) [thread overview]
Message-ID: <20100912225558.3C15213011D@annarchy.freedesktop.org> (raw)
In-Reply-To: <bug-30007-502@http.bugs.freedesktop.org/>
https://bugs.freedesktop.org/show_bug.cgi?id=30007
--- Comment #22 from davide <marsicanbear@gmail.com> 2010-09-12 15:55:58 PDT ---
Yes, for sure there are two separate issues: the black thumbnails (for which
Fredrick seems to have identified the problem) and the blur issue I reported
(for which, as far as I understood, it is not clear by what it is caused).
Just let me know if I can do any test or something to help you track the source
of the bug.
(In reply to comment #21)
> (In reply to comment #20)
> > Why would you use relative addressing (= indirect indexing) in the fragment
> > shader then? If it's not indexing with a loop counter (my assumption), what is
> > it?
>
> The shader used for scaling the thumbnails is indeed indexing with a loop
> counter. That shader looks like this:
>
> uniform sampler2D texUnit;
> uniform vec2 offsets[25];
> uniform vec4 kernel[25];
> uniform int kernelSize;
>
> void main(void)
> {
> vec4 sum = texture2D(texUnit, gl_TexCoord[0].st) * kernel[0];
> for (int i = 1; i < kernelSize; i++) {
> sum += texture2D(texUnit, gl_TexCoord[0].st - offsets[i]) * kernel[i];
> sum += texture2D(texUnit, gl_TexCoord[0].st + offsets[i]) * kernel[i];
> }
> gl_FragColor = sum;
> }
>
> That's why I think it's this shader that failed to compile. But this is not the
> shader that's used by the blur effect (which this bug report was about). So I
> believe we're looking at two separate issues here.
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next prev parent reply other threads:[~2010-09-12 22:55 UTC|newest]
Thread overview: 43+ messages / expand[flat|nested] mbox.gz Atom feed top
2010-09-04 3:33 [Bug 30007] New: Regression in r300g bugzilla-daemon
2010-09-10 22:08 ` [Bug 30007] " bugzilla-daemon
2010-09-11 13:12 ` bugzilla-daemon
2010-09-11 15:52 ` bugzilla-daemon
2010-09-11 17:30 ` bugzilla-daemon
2010-09-11 17:30 ` bugzilla-daemon
2010-09-11 19:34 ` bugzilla-daemon
2010-09-11 21:04 ` bugzilla-daemon
2010-09-11 21:18 ` bugzilla-daemon
2010-09-11 21:27 ` bugzilla-daemon
2010-09-11 21:34 ` bugzilla-daemon
2010-09-11 21:37 ` bugzilla-daemon
2010-09-11 21:56 ` bugzilla-daemon
2010-09-11 22:00 ` bugzilla-daemon
2010-09-11 22:00 ` bugzilla-daemon
2010-09-11 23:41 ` bugzilla-daemon
2010-09-11 23:42 ` bugzilla-daemon
2010-09-12 0:24 ` bugzilla-daemon
2010-09-12 0:26 ` bugzilla-daemon
2010-09-12 0:55 ` bugzilla-daemon
2010-09-12 20:18 ` bugzilla-daemon
2010-09-12 20:24 ` bugzilla-daemon
2010-09-12 20:38 ` bugzilla-daemon
2010-09-12 21:45 ` bugzilla-daemon
2010-09-12 22:51 ` bugzilla-daemon
2010-09-12 22:55 ` bugzilla-daemon [this message]
2010-09-13 2:42 ` bugzilla-daemon
2010-09-13 2:46 ` bugzilla-daemon
2010-09-13 4:37 ` bugzilla-daemon
2010-09-13 4:44 ` bugzilla-daemon
2010-09-13 22:15 ` bugzilla-daemon
2010-09-13 23:39 ` bugzilla-daemon
2010-09-14 0:05 ` bugzilla-daemon
2010-09-14 0:27 ` bugzilla-daemon
2010-09-14 1:14 ` bugzilla-daemon
2010-09-14 1:36 ` bugzilla-daemon
2010-09-26 13:04 ` bugzilla-daemon
2010-11-07 2:29 ` bugzilla-daemon
2010-11-12 12:33 ` bugzilla-daemon
2010-12-14 17:50 ` [Bug 30007] [r300g] kwin blur effect broken bugzilla-daemon
2010-12-14 19:24 ` [Bug 30007] [r300g] kwin thumbnails broken bugzilla-daemon
2010-12-17 12:30 ` bugzilla-daemon
2011-01-04 21:31 ` bugzilla-daemon
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