From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 30651] r600g: gl output in mplayer have no colors if used with a fragment program with additional lookup and bicubic B-spline filtering Date: Fri, 22 Oct 2010 18:49:34 -0700 (PDT) Message-ID: <20101023014935.04BB613004E@annarchy.freedesktop.org> References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from annarchy.freedesktop.org (annarchy.freedesktop.org [131.252.210.176]) by gabe.freedesktop.org (Postfix) with ESMTP id 1EABA9E747 for ; Fri, 22 Oct 2010 18:49:35 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org https://bugs.freedesktop.org/show_bug.cgi?id=30651 --- Comment #3 from Sergey Kondakov 2010-10-22 18:49:34 PDT --- tested commit 469907d59738ad32c7a3b95072897432f1e81a0f with kernel 2.6.36 and "ColorTiling"="on". same thing :( tested without 'lscale=1,cscale=1' and it makes no difference. setting 'yuv=4' triggers bug alright. but specifying 'yuv=1' and '5' (register combiners/GL_NV_register_combiners and GL_ATI_fragment_shader) also gives colorless picture and it's much darker. i will use method '6' for now with hope that it's not really "Extremely slow (software emulation) on some (all?) ATI cards since it uses a texture with border pixels" as mplayer's manual says. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.