* [Bug 32789] New: VSync loss after rotation to portrait mode
@ 2011-01-03 8:53 bugzilla-daemon
2011-01-03 14:11 ` [Bug 32789] " bugzilla-daemon
` (2 more replies)
0 siblings, 3 replies; 4+ messages in thread
From: bugzilla-daemon @ 2011-01-03 8:53 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=32789
Summary: VSync loss after rotation to portrait mode
Product: Mesa
Version: 7.9
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: stapostol@gmail.com
Created an attachment (id=41580)
--> (https://bugs.freedesktop.org/attachment.cgi?id=41580)
Xorg log file
I have a monitor that can be rotated from landscape (1920x1080) to portrait
mode (1080x1920) and vice versa. When I use the monitor in landscape mode, I
can see a perfectly vsynced desktop. Once I move to portrait mode (xrandr -o
left), the vsync is lost and scrolling or moving windows becomes a tearing
fest.
Compiz is running in both cases, with its "sync to vblank" setting enabled. (If
I disable compiz, I get tearing in both landscape and portrait mode - even
worse!)
This is on Ubuntu 10.10:
- 'uname' gives Linux 2.6.35-24-generic
- 'glxinfo' gives
OpenGL vendor string: Advanced Micro Devices, Inc.
OpenGL renderer string: Mesa DRI R600 (RV770 9442) 20090101 TCL DRI2
OpenGL version string: 2.1 Mesa 7.9-devel
My Xorg.0.log is attached.
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* [Bug 32789] VSync loss after rotation to portrait mode
2011-01-03 8:53 [Bug 32789] New: VSync loss after rotation to portrait mode bugzilla-daemon
@ 2011-01-03 14:11 ` bugzilla-daemon
2011-01-03 15:43 ` bugzilla-daemon
2011-01-03 15:46 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2011-01-03 14:11 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=32789
--- Comment #1 from Maarten Maathuis <madman2003@gmail.com> 2011-01-03 06:11:26 PST ---
Landscape mode is the default rendering mode (it's called normal), anything
else causes the X server to create a new frontbuffer and render with a
transform onto this rotated frontbuffer (this process isn't backbuffered last
time i checked). Everytime the X server receives "damage" on the "normal"
frontbuffer it will update the rotated frontbuffer. This transform happens
outside compiz/opengl (which was used to get the vsync). This is just a generic
story, not sure if this is easy to fix for amd hardware.
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* [Bug 32789] VSync loss after rotation to portrait mode
2011-01-03 8:53 [Bug 32789] New: VSync loss after rotation to portrait mode bugzilla-daemon
2011-01-03 14:11 ` [Bug 32789] " bugzilla-daemon
@ 2011-01-03 15:43 ` bugzilla-daemon
2011-01-03 15:46 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2011-01-03 15:43 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=32789
Michel Dänzer <michel@daenzer.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #41580|application/octet-stream |text/plain
mime type| |
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^ permalink raw reply [flat|nested] 4+ messages in thread
* [Bug 32789] VSync loss after rotation to portrait mode
2011-01-03 8:53 [Bug 32789] New: VSync loss after rotation to portrait mode bugzilla-daemon
2011-01-03 14:11 ` [Bug 32789] " bugzilla-daemon
2011-01-03 15:43 ` bugzilla-daemon
@ 2011-01-03 15:46 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2011-01-03 15:46 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=32789
Michel Dänzer <michel@daenzer.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Product|Mesa |xorg
Version|7.9 |unspecified
Component|Drivers/DRI/R600 |Driver/Radeon
AssignedTo|dri-devel@lists.freedesktop |xorg-driver-ati@lists.x.org
|.org |
QAContact| |xorg-team@lists.x.org
--- Comment #2 from Michel Dänzer <michel@daenzer.net> 2011-01-03 07:46:34 PST ---
Option "EXAVSync" might fix the tearing but will slow things down.
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