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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 32455] Crash with mame using OpenGL with newest Gallium on Radeon 4350
Date: Mon,  3 Jan 2011 09:59:54 -0800 (PST)	[thread overview]
Message-ID: <20110103175954.ABDFF13004E@annarchy.freedesktop.org> (raw)
In-Reply-To: <bug-32455-502@http.bugs.freedesktop.org/>

https://bugs.freedesktop.org/show_bug.cgi?id=32455

--- Comment #13 from Chris <bitbytebit@gmail.com> 2011-01-03 09:59:54 PST ---
I can confirm the game runs but doesn't output any video now, unless using
-no_vbo which avoids the VBO use.  

Does this possibly mean that mame is causing the NULL vbo buffer as the first
one each time, and somehow that works fine on Mesa classic while with Gallium
it is having these issues?  I'm looking at the Mame VBO code and not too
familiar with OpenGL/SDL programming, but am posting the opengl code from Mame
so it might help show what is going on from the application.

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  parent reply	other threads:[~2011-01-03 17:59 UTC|newest]

Thread overview: 18+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2010-12-16 22:01 [Bug 32455] New: Crash with mame using OpenGL with newest Gallium on Radeon 4350 bugzilla-daemon
2010-12-17 23:03 ` [Bug 32455] " bugzilla-daemon
2010-12-18  1:28 ` bugzilla-daemon
2010-12-18  7:24 ` bugzilla-daemon
2010-12-20 20:34 ` bugzilla-daemon
2010-12-21  0:11 ` bugzilla-daemon
2010-12-21  2:20 ` bugzilla-daemon
2010-12-21  9:14 ` bugzilla-daemon
2010-12-21 16:04 ` bugzilla-daemon
2010-12-21 17:25 ` bugzilla-daemon
2010-12-21 18:45 ` bugzilla-daemon
2010-12-22  5:31 ` bugzilla-daemon
2011-01-03 17:59 ` bugzilla-daemon
2011-01-03 17:59 ` bugzilla-daemon [this message]
2011-02-10 15:05 ` bugzilla-daemon
2011-02-13 18:42 ` bugzilla-daemon
2011-02-22 18:38 ` bugzilla-daemon
2014-01-14 19:38 ` bugzilla-daemon

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