From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 32768] VBO rendering using glDrawArrays causes program
termination and "cs IB too big" message
Date: Tue, 25 Jan 2011 11:49:04 -0800 (PST)
Message-ID: <20110125194904.E332A13004E@annarchy.freedesktop.org>
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https://bugs.freedesktop.org/show_bug.cgi?id=32768
--- Comment #3 from RCX Slinger 2011-01-25 11:49:04 PST ---
(In reply to comment #2)
> Created an attachment (id=42437)
View: https://bugs.freedesktop.org/attachment.cgi?id=42437
Review: https://bugs.freedesktop.org/review?bug=32768&attachment=42437
> try to use base_vtx as index offset for auto_index
>
> Can you try if the attached patch works
Perfect, this solves the bug!
Since the patch makes the instruction buffer stay at the same reliable size, it
might even solve (any) similar bugs. (it also solves some rendering artefacts
noticed but not mentioned)
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