From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 30131] Command & Conquer 3 crashes with r300g
Date: Fri, 11 Feb 2011 11:15:40 -0800 (PST)
Message-ID: <20110211191541.6172013004E@annarchy.freedesktop.org>
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https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #15 from Martin Stolpe 2011-02-11 11:15:40 PST ---
(In reply to comment #14)
> Too bad there's nothing I can do without the backtrace.
Sorry, I overlooked your comment about using winedebug. Here is the output from
winedebug:
Wine-dbg>set $BreakOnFirstChance=0
Wine-dbg>cont
fixme:imm:ImmDisableTextFrameService Stub
fixme:thread:SetThreadIdealProcessor (0x9c): stub
fixme:thread:SetThreadIdealProcessor (0x134): stub
fixme:thread:SetThreadIdealProcessor (0x138): stub
fixme:d3d9:D3DPERF_GetStatus (void) : stub
fixme:win:EnumDisplayDevicesW ((null),0,0x335e878,0x00000000), stub!
wine: cannot find L"C:\\windows\\system32\\ShaderAssetBuilder.exe"
fixme:font:WineEngAddFontResourceEx Ignoring flags 30
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x159690,0x15e158): stub
fixme:faultrep:ReportFault 0x335efd4 0x0 stub
err:mmtime:TIME_MMTimeStop Timer still active?!
Process of pid=002f has terminated
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