From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 35150] Starcraft 2 on wine on evergreen doesn't show login screen
Date: Thu, 10 Mar 2011 00:57:23 -0800 (PST)
Message-ID: <20110310085723.E8CF213004E@annarchy.freedesktop.org>
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https://bugs.freedesktop.org/show_bug.cgi?id=35150
--- Comment #4 from David Mills 2011-03-10 00:57:23 PST ---
OK, I've recompiled using the latest gallium (20110309)
Starcraft 2 starts, but most/all textures aren't shown (this counts for
cinematics, the interface background and in game)
Wine is giving the following errors which seem to correspond:
err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glTexImage2D @ ../../../wine/dlls/wined3d/surface.c / 1095
---SNIP---
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glCompressedTexSubImage2DARB @ ../../../wine/dlls/wined3d/surface.c / 994
The above repeated many times.
Cinematics/ingame graphics are also very slow (as in slide show) but that might
just be a symptom of what is causing the texture problems.
A google says this might be S3TC related, so I'll try re-compiling with support
enabled to test. I find it strange that SC2 was marked as supported up until
December on RadeonProgram in that case though.
The could very well be pebkac, so any hints / links / man pages are welcome.
I'll post an update to show what I've found
David
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