From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 35257] r300_fragprog_emit.c::emit_alu(): Too many ALU
instructions
Date: Mon, 14 Mar 2011 14:14:05 -0700 (PDT)
Message-ID: <20110314211406.0314F13004E@annarchy.freedesktop.org>
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https://bugs.freedesktop.org/show_bug.cgi?id=35257
--- Comment #6 from Ionut Biru 2011-03-14 14:14:05 PDT ---
@Ian (In reply to comment #5)
> (In reply to comment #4)
> > Like Marek said, this isn't a bug it is a hardware limitation. The only way
> > this could work is with changes to Gnome Shell, so you should contact the Gnome
> > Shell developers, although they might tell your hardware is unsupported.
>
my problem was fixed by gnome-shell developers by reducing the number of
shader.
http://git.gnome.org/browse/gnome-shell/commit/?id=43cf60f5636e7883bd5012e4c89ed5d57e28200c
> Since we know there's a lot of work still to be done in the compiler's higher
> level optimization passes, I always feel like this is a bit of a cop out
> answer. The TGSI input is 125 instructions, and it looks like a nightmare of
> lowered if-statements. There are way more CMP/SEQ/MUL sequences than any
> program should generate. Unsurprisingly, the driver chokes on it. I'm sure
> the i915 driver, which has limitations similar to r300, would choke even worse.
>
> Comparing the GLSL to the generated TGSI might reveal some high-level
> optimization opportunities that we're missing. It may also help us give some
> suggestions to the gnome-shell folks to make the shader more friendly to older
> hardware. There are, after all, a lot of i915s and r300s out there.
>
> Just for giggles, could we get the output of MESA_GLSL=dump too? Use the same
> procedure as for RADEON_DEBUG=fp.
sure. i would do it
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