From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 36236] Problems with lights in Trine game from www.humblebundle.com Date: Sat, 23 Apr 2011 18:25:40 -0700 (PDT) Message-ID: <20110424012540.7C58713004F@annarchy.freedesktop.org> References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from annarchy.freedesktop.org (annarchy.freedesktop.org [131.252.210.176]) by gabe.freedesktop.org (Postfix) with ESMTP id 99AA69E764 for ; Sat, 23 Apr 2011 18:25:40 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #33 from Sean McNamara 2011-04-23 18:25:40 PDT --- Maybe there isn't a problem with Mesa, or maybe Turo found a suitable workaround. But if you go to the humblebundle site and download the updated build of Trine, the issue is resolved. I am running Mesa from git master with none of the patches mentioned in this bug report (except any that were merged to master), and lighting is fixed. If I go back to the Trine build that was posted on HIB3 release day, I'm back to having no lighting. Game seems to render correctly. Now, performance.... right. :) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.