From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 36939] multitexturing is messed up in quake wars (regression)
Date: Tue, 10 May 2011 03:22:00 -0700 (PDT)
Message-ID: <20110510102200.905D713004F@annarchy.freedesktop.org>
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https://bugs.freedesktop.org/show_bug.cgi?id=36939
--- Comment #5 from Tom Stellard 2011-05-10 03:22:00 PDT ---
(In reply to comment #4)
> Created an attachment (id=46526)
--> (https://bugs.freedesktop.org/attachment.cgi?id=46526)
> etqw_log_verbose.txt.gz
>
> As the previous one, this was also done with shader effects = high.
Thanks. Running with RADEON_DEBUG=noopt should make the problem go away while
I'm working on a fix.
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