From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 37142] Too much vertex buffers uploads
Date: Thu, 12 May 2011 13:19:13 -0700 (PDT) [thread overview]
Message-ID: <20110512201913.5FB9013004F@annarchy.freedesktop.org> (raw)
In-Reply-To: <bug-37142-502@http.bugs.freedesktop.org/>
https://bugs.freedesktop.org/show_bug.cgi?id=37142
--- Comment #3 from Pierre-Eric Pelloux-Prayer <pelloux@gmail.com> 2011-05-12 13:19:13 PDT ---
> EXT_compiled_vertex_array is dead. It has been dead for almost 10 years. No
> new applications should use it, and old applications that use it should be fast
> enough on modern hardware. I really don't think we should add any code to Mesa
> to make this case fast. We'd be better off submitting patches to openarena to
> use VBOs instead.
That's why I asked for external opinions. I still feel that IF it can brings
significant enough performance improvement, it could be useful - mainly because
openarena and all games using quake3 based engine are used in every open-source
drivers benchmarks.
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next prev parent reply other threads:[~2011-05-12 20:19 UTC|newest]
Thread overview: 11+ messages / expand[flat|nested] mbox.gz Atom feed top
2011-05-12 15:11 [Bug 37142] New: Too much vertex buffers uploads bugzilla-daemon
2011-05-12 15:15 ` [Bug 37142] " bugzilla-daemon
2011-05-12 17:54 ` bugzilla-daemon
2011-05-12 17:55 ` bugzilla-daemon
2011-05-12 19:55 ` bugzilla-daemon
2011-05-12 20:19 ` bugzilla-daemon [this message]
2011-05-12 20:27 ` bugzilla-daemon
2011-05-13 7:11 ` bugzilla-daemon
2011-05-13 16:22 ` bugzilla-daemon
2011-05-17 12:33 ` bugzilla-daemon
2014-04-13 11:20 ` bugzilla-daemon
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