From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 37142] Too much vertex buffers uploads Date: Thu, 12 May 2011 13:27:11 -0700 (PDT) Message-ID: <20110512202712.19FC713004F@annarchy.freedesktop.org> References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from annarchy.freedesktop.org (annarchy.freedesktop.org [131.252.210.176]) by gabe.freedesktop.org (Postfix) with ESMTP id 44E2D9E759 for ; Thu, 12 May 2011 13:27:12 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org https://bugs.freedesktop.org/show_bug.cgi?id=37142 --- Comment #4 from Pierre-Eric Pelloux-Prayer 2011-05-12 13:27:09 PDT --- (In reply to comment #2) > (In reply to comment #0) > > What do you think ? > > You can't optimize the uploads because the sizes of all buffers are not known > when glLockArraysEXT is called. The only things you've got are pointers to the > buffers. Sure, but I was thinking to something more like : - glLockArraysEXT does nothing more than curently - uploading a vertex buffer is done as before except in one case : when trying to upload the same buffer AND glLock is enabled => the uploading is skipped as data is already in GPU memory (which is the case shown in the attached trace file) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.